Keep the Market Wards but add an Auction House. This way, Retainers can serve as Storage + Bazaar NPCs and are worth the $1 extra.
Keep the Market Wards but add an Auction House. This way, Retainers can serve as Storage + Bazaar NPCs and are worth the $1 extra.
That's why we're playing a game. To get unique and exciting experiences of a fantasy world, without the inconveniences of reality.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
I really just don't want a bidding auction...
I don't know what to think under Yoshida, but I know Tanaka would have shot the game in the face if it hindered RMT without changing some of the other things in place (which is why things turned out the way they did in FFXI--they let the bad rarity-dependent system continue to live while sawing off the legs of "fun" and convenience").It's clear one of the core tenets behind building XIV this time around was designing ways to curb RMT from exploiting and taking over the player's market. Releasing and refining the market wards first allowed the player's to establish control over the economy. Sure, it was both risky, unintuitive and revolutionary for an MMO. But an auction house system first would have allowed RMT to exploit, inflate, and control the economy from the start.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
Yeah when I go to the mall I see a whole bunch of zombies standing around, I walk up to each one and open their backpacks and rummage through their goods...better yet I go to giant doors at the ends of the mall and look through a list of items for sale and when I see the one I want the retainers that carry it carry up a big white board with a star on it. The realism is uncanny between real malls and retainers its amazing.
Go to Limsa and sell your stuff thereI just spent the better part of two days mining up mats to sell and make myself a little gil. Since SE's refusal to implement an auction house I'm force to use their market ward system. No my bazzar is not an option. Hoping someone that needs the item I'm selling just happens to check my bazzar? Are you kidding?
Unfortunately, there is not one inch of free realistate in the masons ward to summon my retainer. My only option now is to pay a huge tax on my sales by summoning my retainer in another ward.
If there is no room to summon a retainer now in the correct ward, what is it going to be like when/if they release a PS3 version of the game?
By representing every sale point in the game with a character, SE has doomed this system to failure. If you don't believe that, go visit your Battlecraft ward.
I know there are some people that will defend the market wards till the end of time but the majority of the players in this game wish it would just go away. I'm one of them.
Player
Actually it is a perfectly logical option. I sell most my Botany materials sitting at the Carpenters guild, and Weavers guild. "As an alchemist I retain all my alchemy ingredients"
I have no issue selling the items it's just anoying I have to be AFK to sell my items. Then again I never have had any issues using the market wards either. The Woodcutters ward has always been fairly roomy.
melodramatic much? not saying market wards are fine as is but they function well enough while they do other stuff that are 'perceived problems'. I think auction houses are retarded, but that's me. So you're upset you can't set your retainer in mason's ward, you do know you can put it in any ward, and the search will show what ward you're in? You pay a lil more in taxes but it's inconsequential.I just spent the better part of two days mining up mats to sell and make myself a little gil. Since SE's refusal to implement an auction house I'm force to use their market ward system. No my bazzar is not an option. Hoping someone that needs the item I'm selling just happens to check my bazzar? Are you kidding?
Unfortunately, there is not one inch of free realistate in the masons ward to summon my retainer. My only option now is to pay a huge tax on my sales by summoning my retainer in another ward.
If there is no room to summon a retainer now in the correct ward, what is it going to be like when/if they release a PS3 version of the game?
By representing every sale point in the game with a character, SE has doomed this system to failure. If you don't believe that, go visit your Battlecraft ward.
I know there are some people that will defend the market wards till the end of time but the majority of the players in this game wish it would just go away. I'm one of them.
Market Wards were a horrible idea... but through a bit of tweaking by the new team them work fine for now. In the future I do hope for another way for players to buy their gear from other players, because market wards are a bit cumbersome and annoying for their simple purpose.
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