Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 33
  1. #1
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60

    Duty Roulette (High Level) Abandons

    I don't know if it's just today or if I just had a few good runs previously, but today I must have seen at least 5 or 6 tanks drop out of the party at the first wipe which usually were caused by people who haven't run before. People who most of the time wouldn't even mention it was their first run.

    Is this just common behavior? Or was I just having bad luck today? I eventually got a HM Haukke group with a new tank who actually mentioned that and people who weren't quit happy. We had a little trouble on the first(killing skeletons in a pile) and last bosses(mainly my fails) but got the dungeon knocked out in 60 minutes. We only had one wipe on Ash oddly.

    I guess I'm just wondering if this is viewed as some utilitarian equation like: "Certainly I'll have a sub 30 minute speed run after this so I might as well eat the lockout" or is it just people just don't want to deal with having to communicate with people or figure out who is doing what wrong?
    (1)

  2. #2
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    There are always a few asshats who only run with experienced people, but then whats the point of them using DF? If you're using DF you should understand the pts are random and not everyone is an expert. I have been lucky enough to be with good pts since 2.1 but I have heard of those who drop out due to new people still.
    (4)

  3. #3
    Player
    nitram's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Anolulu Nitram
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    New dungeons r dd and healer skill check. It's quickly showing how lacking in skill of these class. I time though it will get better. Almost all the new dungeons are designed in a way that u either get it or u don't and requires tons of practice. Some tanks just don't have the time as it will take him more than 30 min to finish the run and still has a big chance to fail. A good thank can tell whether a dd and a heal is experienced or not. Even more so able to tell 8 a party can pass certain things or not within a few attempts.
    (1)

  4. #4
    Player
    tOnni3's Avatar
    Join Date
    Oct 2013
    Posts
    291
    Character
    Shinhye Heartstrings
    World
    Tonberry
    Main Class
    Archer Lv 50
    Point of them using DF is for roulette
    (1)

  5. #5
    Player
    BlueMage's Avatar
    Join Date
    Apr 2012
    Posts
    618
    Character
    Raine Jaeger
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    I think its less that it wont be fast enough for them (they'd join premade speedruns if they cared about speed/efficiency, which is still MUCH faster myth than roulette) and more about not wanting to deal with the pain of enduring the party, either because the randoms they were paired up with are annoying and/or they're bad players, but either way it makes the dungeon an unpleasant (sometimes grueling) experience that may not be worth an extra 40 myth depending on who you get paired up with. Sometimes when I do DF, I get paired with great people, who I wish were on my server so I could play with again. Other times, I get paired up with people who you couldn't convince me to stay even if the reward was 1000 myth for that one run.

    However, the whole point of roulette, the reason you get an extra 40 myth, is for enduring the pain of running with DF randoms, instead of just running with friends or a party finder premade.

    I do think new players should always say at the start if they're new, just so those who aren't new can explain mechanics, rather than staying silent and wiping the party out of ignorance and pride - parties will find out you're new when you don't know what to do anyway, so at least ask them to explain the dungeon.
    (1)
    Last edited by BlueMage; 12-26-2013 at 04:17 PM.

  6. #6
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by nitram View Post
    New dungeons r dd and healer skill check. It's quickly showing how lacking in skill of these class. I time though it will get better. Almost all the new dungeons are designed in a way that u either get it or u don't and requires tons of practice. Some tanks just don't have the time as it will take him more than 30 min to finish the run and still has a big chance to fail. A good thank can tell whether a dd and a heal is experienced or not. Even more so able to tell 8 a party can pass certain things or not within a few attempts.
    Look I don't what to tell you, if you can't quickly explain things before and during fights and get the dungeon done, you're failing the MMO. Communication is part of these games and tanking especially is a leadership role. Further I'm not just talking about tanks, I had a healer quit on a new tank (who didn't mention it) and had a new tank (who didn't mention it)quit because we had a little trouble with a boss. Also a lot of these guys had pretty bad awareness of positioning, for example not moving the first boss in Copperbell out of the fire quickly enough. There seems to be a sort of quiet fear of admitting you might not know how to do something combined with a denial of the obvious benefits of quick concise fight explanations.

    If he doesn't have thirty minutes to waste he just locked himself out of queue for thirty minutes. Further, who logs on to an MMO with exactly thirty minutes to spare? I find it pretty hard to believe that people are out there playing a game like this in 30 minute nuggets. I think this is an issue of inflated standards, I've heard "That boss was up way too long" on multiple attempts and whenever I ask for some qualification I'm met with silence. We wiped so the boss must have been up too long, you're not in full Allagan with a +1 Relic so the boss must have been up too long, it's just silly. Of course when people throw that out we have no issues with the later DPS check bosses in the instance.

    I mean you literally said "either you go into a dungeon having read a guide and one shot everything or you need tons of practice", first of all that's simply not true. A lot of tanks in this game pull without a second's notice, fail to ask if people know the fight or check that they're ready. Guides very often miss out on important aspects of a fight. If you can spend a minute of explanation to stop a wipe, then why not? What is the adversity to that? Also, try to remember I'm talking about people who quit immediately on the first little bit of trouble, one wipe is really not enough to declare the party "bad".

    I think you're missing out on a highly rewarding aspect of MMOs here frankly. I bet I could take a good number of these unskilled groups and get them through in under 60 minutes by simply explaining things and not being a quitter. It's sort of silly to just sit going through party after party after party simply to avoid what is in my opinion one of the most enjoyable and challenging aspects of MMOs.

    Quote Originally Posted by BlueMage View Post
    I think its less that it wont be fast enough for them (they'd join premade speedruns if they cared about speed/efficiency, which is still MUCH faster myth than roulette)
    I think this goes back to the core issue. These people learned their rotation, got gear, but still haven't tapped the social aspect of the game. So rather than looking for a group, joining a FC, or trying to get people to run with them, they go ahead and queue up for Duty Roulette, naturally quitting immediately each time success involves typing.
    (8)
    Last edited by Worm; 12-26-2013 at 04:44 PM.

  7. #7
    Player
    BlueMage's Avatar
    Join Date
    Apr 2012
    Posts
    618
    Character
    Raine Jaeger
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    I disagree that the answer is always that all tanks are just lazy elitist jerks as you'd frame it.

    You have to take into account that some people join roulette and are willing to tolerate new players, just not rude/argumentative players.

    And then there's also the fact that sometimes a party has no chance of success whatsoever. I've had parties in AK, for example, where the DD had below Lv30 pieces of gear (You dont need i90, but at least AF or over Lv40 gear) and were just clueless about how to play. I was patient, explained how to do Demonwall, and attempt after attempt after attempt, they'd get knocked off the edges or not put out enough DPS, until the timer for the dungeon finally ran out. That's a lot of time to put in for nothing but wipe after wipe and trying to teach a party that just doesn't get it, and even if they did just don't have the gear and competence to pull through. You can't expect everyone to be willing to do that and tolerate that though.

    When most people get in a hopeless party, or a party with excessively rude/argumentative people, they'd rather just eat a debuff than suffer an un-fun miserable experience. They queue for DF because most people are pleasant and competent, but sometimes you draw the short straw. Random groups are random groups. If you want the most reliable and committed people in the world who will always stay with you and help you through anything, your statement of "People should just get FCs if they want dungeons their way!" applies to yourself as well.

    But if you find that all of your parties/tanks are abandoning you, I think instead of ranting and pointing fingers at everyone else, perhaps you should take a look at yourself.
    (0)
    Last edited by BlueMage; 12-26-2013 at 07:34 PM.

  8. #8
    Player
    Marzapan's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Marzapan Kat
    World
    Behemoth
    Main Class
    Archer Lv 50
    I quit a Duty Roulette (High Level) last night. It was Pharos and it was clear after being beaten by Siren for the 3rd time that it just wasn't going to happen.

    Sometimes it just isn't going to happen and you have to cut your losses.

    The BEST is when you enter DF Roulette and you get wp.! >:^)
    (1)

  9. #9
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    718
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Worm View Post
    I guess I'm just wondering if this is viewed as some utilitarian equation like: "Certainly I'll have a sub 30 minute speed run after this so I might as well eat the lockout" or is it just people just don't want to deal with having to communicate with people or figure out who is doing what wrong?
    I've only had one instance of this with the Roulette, but it was pretty ridiculous. We get into Wanderer's Palace, and off the bat the PLD asks "Speed run?" Our healer says "No, keep it calm."

    The PLD proceeded to disregard this (and when he was told to slow down) and barreled through, died two minutes into the run, proclaimed "You guys suck!" and left.
    (0)

  10. #10
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I don't even bother with the daily HL roulette. The frustration level from the new dungeons just isn't worth it. I just spam CT for my Myths now.
    (4)

Page 1 of 4 1 2 3 ... LastLast