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  1. #1
    Player
    lapos's Avatar
    Join Date
    Dec 2013
    Posts
    9
    Character
    Odee Lapos
    World
    Carbuncle
    Main Class
    Archer Lv 46
    Quote Originally Posted by Odd View Post
    You simply can not reach all the beetles as an undergeared RMT. I'd be surprised if they even survived long enough to even reach the first group. There are far more efficient ways to make gil than having to gear up to be able to speed run WP.
    Bots can teleport to the coordinates automatically with illicit software which you can not imagine.
    Their behavior is into the dungeon, teleport to coordinates where beetles are , with 70 seconds to kill all the beetles get Gil, exit dungeon and start a new one,over and over again.
    (0)
    Last edited by lapos; 12-27-2013 at 03:50 AM.

  2. #2
    Player
    Lyrro's Avatar
    Join Date
    Dec 2013
    Location
    Fort Myer, VA
    Posts
    44
    Character
    Lyrro Deigon
    World
    Goblin
    Main Class
    Conjurer Lv 50
    If you take into consideration every possible method of people exploiting a game, and then try to counter every single one of those methods, what you're left with is a game that is neither enjoyable nor marketable. The beetles which spawn at the chests in WP were not meant to be farmed, nor were they placed with the fear that they would be exploited. These mobs were made easy to kill for a reason, and I'll not pretend I know what they developers are thinking with everything they do, but I'd imagine that if these mobs were not meant to be farmed, they'd be more challenging to kill.

    I'm not trying to start a debate, I'm simply pointing out that if you try to "fix" every exploit in the game or design the game to prevent any possible exploitation, you'll end up with a game that no one wants to play. I, for one, like to go back and grab these chests after a speed run because frankly, trying to find a non speed run group who will take the time to grab the chests and kill the bugs is just pointless now. Talking from experience, if you're not level fifty with full Darklight and a Zenith relic, the only way you're getting a Wanderer's Palace run is if you go with friends or use the duty finder. If Square Enix were to buff the mobs that spawn on these chests, it would only further encourage people to skip them, just as taking away the reward for killing them and as it sits, several craft-able items require materials found in these chests.

    Keep in mind that no matter how many exploits you fix, those guys you mentioned who dedicate the time to write the third party programs to allow themselves to exploit games will always look for a new way to exploit the game. I'm not saying steps shouldn't be taken to prevent it, but you have to consider the effects these steps will have on the actual players who don't exploit.

    *Edit
    I don't think this would be classified as a bug, though bugs are involved, lol. These mobs function as intended with no game related issue other than the fact that people who use third party programs are able to exploit them through the use of those programs. Without the use of such programs however, these mobs are not so easily farmed and thus, would not be a concern at all.
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    Last edited by Lyrro; 12-27-2013 at 04:39 AM.