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  1. #1
    Player
    DenzelTaru's Avatar
    Join Date
    Sep 2013
    Posts
    494
    Character
    Denzel Taru
    World
    Ragnarok
    Main Class
    Arcanist Lv 51

    Exp debuff reasoning?

    I may be a little behind with this one but as i just picked up my crafting again..

    Did the Devs give a reason behind why they stopped us gaining +200% on HQ hand ins? i mean did they buff the existing exp or something or did they just decide we weren't grinding enough?

    and if they didn't give a reasoning can i invite a dev in here to explain why this happened please
    (0)


    Latest Video: The ill FATE of a Ninja https://www.youtube.com/watch?v=aKVZ-biCMpg

  2. #2
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    They upped the base XP that every crafting leve gives, actually
    (1)

  3. #3
    Player
    OmegaSinX's Avatar
    Join Date
    Oct 2013
    Posts
    321
    Character
    King Drako
    World
    Behemoth
    Main Class
    Marauder Lv 76
    Wish they buffed the gil also.... Some Leves were actually profitable because of the 200% triple turn ins.
    (0)
    Tanks be Like....


  4. #4
    Player
    Artemiz's Avatar
    Join Date
    Nov 2013
    Posts
    709
    Character
    Darwinian Origin
    World
    Twintania
    Main Class
    Paladin Lv 90
    They just adhjusted it slightly so that HQ triple turn ins don't rule the roost so much. Exp was buffed for NQ but reduced for HQ.
    (0)

  5. #5
    Player
    DenzelTaru's Avatar
    Join Date
    Sep 2013
    Posts
    494
    Character
    Denzel Taru
    World
    Ragnarok
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by Skies View Post
    They upped the base XP that every crafting leve gives, actually
    i imagined this might be the case thanks
    (0)


    Latest Video: The ill FATE of a Ninja https://www.youtube.com/watch?v=aKVZ-biCMpg

  6. #6
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    The changes to the Leve system didn't really make leveling take any longer. The amount of Gil you will obtain from leveling through triple turn in has gone down by 33%

    There was no nerf to levels. There was a nerf to Gil.
    (0)

  7. #7
    Player
    Githiun's Avatar
    Join Date
    Sep 2013
    Posts
    218
    Character
    Githiun Smallsword
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    So HQ Turn ins used to give a 200% bonus and they nerfed it. What did they nerf it too?
    (0)

  8. #8
    Player
    Xystic's Avatar
    Join Date
    Oct 2013
    Posts
    734
    Character
    Belcross Panda
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Githiun View Post
    So HQ Turn ins used to give a 200% bonus and they nerfed it. What did they nerf it too?
    It was changed to 100%
    (0)

  9. #9
    Player
    Githiun's Avatar
    Join Date
    Sep 2013
    Posts
    218
    Character
    Githiun Smallsword
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    hmm....that may make me re-think triple-leve's If you frequent this forum you know i'm very much against Triples for speed leveling but now with such a large exp decrease I may have to reconsider.
    (0)

  10. #10
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    It's worth noting, I have been leveling WVR since the update, and with the new base NQ exp, you can get a level even at 39-40 in 3-5 HQ turn ins if you stick to single turn in and courier leves. If anything, I would say leveling speed has been substantially improved.
    (0)

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