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  1. #51
    Player
    Aver's Avatar
    Join Date
    May 2011
    Location
    Hyperion
    Posts
    193
    Character
    Aver Roahn
    World
    Hyperion
    Main Class
    White Mage Lv 80
    Quote Originally Posted by ApplePie View Post
    That's only because the emphasis of that game was constant casting of the same spell. Not all the spells were projected to the target. I believe only aero and fire were projected. The other spells just went "poof" hit and damage.
    This has made me sad for a long as I have played CON (and to that extent, THM)
    (0)

  2. #52
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by AshTS View Post
    It's too bad Chrono Cross was one of the worst SE offerings on the PSX, huh? At least it wasn't as bad as Legend of Mana.

    Also lol @ thread
    What's so bad about Chrono Cross? I couldn't really get into it originally but now with Xenoblade and The Last Story not even announced.. what else is a brother to do?

    Quote Originally Posted by Mikita View Post
    This is what I've been wondering about while reading through this thread.

    Aside from more demands on the system, how would it affect battle pacing if the spell animations were more elaborate and longer? It seems like most of the animations in FFXIV are designed to be executed quickly -- about the same length of time as a sword swing or lance thrust -- because of the need to accommodate multiple players in the battle versus just NPCs in your party.

    Does anyone have video examples of an MMORPG with what they think are very good spell animations?
    I see you took a look at the video and tried to imagine how it would play out in an MMORPG. This isn't necessary because FFXIV doesn't have to copy that video.

    Quote Originally Posted by Gramul View Post
    Wait. Are we talking about graphics or art style? Because as long as you can get a good style, graphics shouldn't matter too much.

    Sure it's easier to paint a masterpiece with brush over a cotton swab, but it's not impossible...I don't know where I'm going with this.


    TO HELL WITH YOUR OPINION!
    lol

    Quote Originally Posted by Aver View Post
    This has made me sad for a long as I have played CON (and to that extent, THM)
    Yeah, what's up with spirit dart having no projectile?

    Quote Originally Posted by charliesheen View Post
    What am I smoking? I'm clean man. Got the tests to prove it. I just have the clear vision to see the gaping flaws in your logic. It isn't my fault if you can't process my brain. D'uh. I'm a warlock and you are just you.

    Chrono Cross simply doesn't have 'better graphics' than FFXIV. Better animations it may have for spells (perhaps a better topic title young troll) but better graphics it does not.
    Lol yeah I don't think I can compete with your Adonis DNA. I see you noticed the phrase "better graphics" in my thread title and thought a PS1 game had overall better graphics than a 2010 PC game. It's easy to see a phrase and respond to it without realizing the point to be made about it.


    @Catapult, I see you noticed the cinematic camera in the video. That's actually just an optional feature in battle. The default is a normal camera view. FFXIV doesn't have to have a cinematic view to have better battle effects.
    (0)

  3. #53
    Player
    charliesheen's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    81
    Character
    Cordelia Baudelaire
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    I think I covered your point bro. FFXIV has boring animations at the moment. Is that it?
    (0)

    How many times can they mess up pre-order codes?!?

  4. #54
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    I agree with Mikita, the ws animations are for real time animations that must be quick, because you dont want to end up having a 15 sec animation to make 250 damage while with a regular attack every 3 seconds you can make 100 damage, for MMORPG they have to make animations fast but they can make them look better, with todays video you can see what theyre aiming for, in my opinion the lancer and gladiator ws looked awesome.

    But one thing that i would like to see is if they add limit breaks or overdrives skills, an elaborated cinematic that only the player that makes it can see, and the rest of the ppl around can see a similar cinematic of you but without all the effects that you can see (you dont want to be seeing all the time the world around you changing into a galaxy because a guy near you made his limit break)

    0.02
    (1)

  5. #55
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by charliesheen View Post
    I think I covered your point bro. FFXIV has boring animations at the moment. Is that it?
    Yes ,,
    (0)

  6. #56
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Seif View Post
    I'm happy to beat this dead horse as SE seems to be still in denial that it's an issue to begin with.

    Even worse are weapon skills.

    it's always the going "number two" animation paired with the same lame effect.
    Good luck telling what move your party member just did based on that.


    I think IX was the high point of graphics on ps1:

    http://www.youtube.com/watch?v=HW4eKTkOpHg

    also art team take notes on how interesting backgrounds were made back then?

    UI team: that's an FF ui right there do you see a wow-bar anywhere in there?
    Just listening to the battle music makes me want to play it again! but then it was my favourite =p

    Alot of the skills could use work on them to make them more unique thats for sure. I dont totally hate the wow bar but i do hate that the chat bar is to the side rather in the middle, forever missing stuff that is said. I'm found wondering if the old menu of attack skill magic item would work better or not....
    (0)

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