Graphic fixes are probably less of a priority right now in there scheme of things unless that department is somehow ahead of the rest of the teams that they have. It would be nice to have unique looking spell animations, and longer CD timers on damaging spells instead of 9s or whatever so that when you do cast a damage spell, you know it was cast.

I'm sure its on a checklist somewhere, or if it hasn't gotten on one it will eventually.

Also some games at the end of system era's can surpass some of the following generations games. Crono Cross is possibly an example of this (though I can't really remember its graphics too well). My favorite example of one is Valkyrie Profile 2 having better graphics than a slew of earlier PS3 games.

I think its almost to the point where graphics will no longer be the selling point for a game and possibly we can see a return of game play driven games. It won't be too much longer until every game is "on the edge of reality" and then they must turn to focus on other elements, hopefully.