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  1. #1
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
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    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Jennestia View Post
    It has flashier particle effects, not graphics. Even XI (a 2001 PS2 game) has better particle effects and continues to. In essense the magic/ability effects suffer from what the rest of the game suffered from -- rushed release. A lot of it literally screams placeholder if you've ever done particle design before.
    It would be nice if it was all placeholders. My suspicion is that they had to do 2D spell effects because of their tangled up engine. If you look around at Chrono Cross there not just particle effects but polygonal battle effects as well, unifying nicely under the umbrella term graphics.
    (0)

  2. #2
    Player
    Fensfield's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Neptune View Post
    It would be nice if it was all placeholders. My suspicion is that they had to do 2D spell effects because of their tangled up engine.
    CrystalTools was used for Final Fantasy XIII as well, you know >.>;
    (1)
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    362
    Quote Originally Posted by Fensfield View Post
    CrystalTools was used for Final Fantasy XIII as well, you know >.>;
    And the funny thing is, many gamers loved the spell effects from that game, especially the Area of Effect spells.

    In FFXIII, the basic lower level spells had mostly bland animations, such as the ones in FFXIV, but when you advanced the crystarium, the effects and spells were dramatically better. The spells in FFXIV are neither better nor more bland than FFXI's spell effects, and nobody complained about them because the graphics for higher level magic was mostly present before the vast majority of players joined the game on the NA/EU side.

    My only issue with the effects are for DoW with almost each weapon skill looking the same and each Ancient Magic spell looking extremely dull compared to past Final Fantasies, and both raising spells have no animation. I'm perfectly fine with the way my current spells look. I don't want my Fire I looking like what a Firaja VI would look like. And if you actually look at the spells in those games posted above, the lower level spells are comparable to FFXIV's lower level spells.

    Perhaps wait for Tier-3 spells and hope for some minor revisions for the current lackluster DoW weaponskills/AM/raise animations that SE stated they are revamping?
    (1)
    Last edited by ApplePie; 06-13-2011 at 08:12 PM.

    Quote Originally Posted by GreatLeviathan
    Prolly live in their mommy's basement playing the game 23/7.