What a load of bull. The spells the OP linked were all 3D animated and could all have been used in real time battle.*facepalm* There's something to remember about these graphics.
You're dealing with a real-time battle system, not turn-based. Spell effects are not allowed to take their time. Nor can they change viewing angle for your optical pleasure. One of the reasons older games had "fancier" graphics is because they were able to employ cinematic framing techniques. This is not available in our battle system.
You simply can't compare a fixed-positioning, turn-based, cinematographicly designed graphics system to one designed to be played in motion. It's like comparing carrots with kiwi fruits.
(>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ
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