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  1. #1
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Graphic fixes are probably less of a priority right now in there scheme of things unless that department is somehow ahead of the rest of the teams that they have. It would be nice to have unique looking spell animations, and longer CD timers on damaging spells instead of 9s or whatever so that when you do cast a damage spell, you know it was cast.

    I'm sure its on a checklist somewhere, or if it hasn't gotten on one it will eventually.

    Also some games at the end of system era's can surpass some of the following generations games. Crono Cross is possibly an example of this (though I can't really remember its graphics too well). My favorite example of one is Valkyrie Profile 2 having better graphics than a slew of earlier PS3 games.

    I think its almost to the point where graphics will no longer be the selling point for a game and possibly we can see a return of game play driven games. It won't be too much longer until every game is "on the edge of reality" and then they must turn to focus on other elements, hopefully.
    (2)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    24
    This is sad ... O.o
    (2)

  3. #3
    Player
    Tirem778's Avatar
    Join Date
    Mar 2011
    Posts
    65
    Character
    Tirem Detzros
    World
    Sargatanas
    Main Class
    Fisher Lv 80
    ... didn't they say they were working on this already? @...@
    (0)

  4. #4
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Well have you guys seen these spells yet? I think they look cool to me, but the lesser weaker ones does look like it is lacking in the wow effects.


    http://www.youtube.com/watch?v=napZ8MATXBE
    (1)

  5. #5
    Player
    haseo0730's Avatar
    Join Date
    Jun 2011
    Location
    Archadian Empire
    Posts
    55
    Character
    Meredy Aifread
    World
    Masamune
    Main Class
    Alchemist Lv 50
    All the major candy spells were already in the game since the start...it's just not everyone knows about them, that's all. About what happened to Tanaka, i think this is what happens when someone from above in SE hastens you to release the game earlier.

    But after all its true that every casting move or a skill move is the same animation and the spell animations are very poor, despite that we're R50 already and should have something devastating in our arsenal, not a puffs of spark that are called high level magics
    (1)

  6. #6
    Player

    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    14
    IMO I dont think we can blame everything to laziness, sometimes you look for some classy, fast, smooth and real FX to match with the enviroment of the game you are creating... I agree the spells and animations are boring and all, but I also think Tanaka believed he was doing a great job when he decided he liked them. Tanaka is an irregular producer. He risks a lot in each of his creations, trying to bring more fun to the players, he has major successful tittles (Secret of Mana; best game ever) and some major failures, people has the right to make mistakes and well this is an MMORPG so they can fix mistakes, in case of an regular rpg it will remain in its case cause you got bored doing weird stone missions on Pulse.
    (2)

  7. #7
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    the ancient magic spells are so amazing in FFXIV...................................oh wait...
    (0)

  8. #8
    Player
    Doho's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    699
    Character
    Doho Fiasco
    World
    Hyperion
    Main Class
    Armorer Lv 50
    i really want to play chrono cross now
    (0)
    "Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl

  9. #9
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Tirem778 View Post
    ... didn't they say they were working on this already? @...@
    Yeah, sort of but still.

    Quote Originally Posted by Andrien View Post
    Well have you guys seen these spells yet? I think they look cool to me, but the lesser weaker ones does look like it is lacking in the wow effects.


    http://www.youtube.com/watch?v=napZ8MATXBE
    See that is still 2D effects, but that Shock III looks incredible. I could stand for more of those type of effects. That Shock III is more like Protect and Shell. Unfortunately our Tier 1 and 2 effects are too lackluster. Maybe another quick fix would be to move Tier 3 and 4 to Tier 1 and 2 and then redesign Tier 3 and 4 later.

    Quote Originally Posted by ApplePie View Post
    And the funny thing is, many gamers loved the spell effects from that game, especially the Area of Effect spells.

    In FFXIII, the basic lower level spells had mostly bland animations,
    Perhaps wait for Tier-3 spells and hope for some minor revisions for the current lackluster DoW weaponskills/AM/raise animations that SE stated they are revamping?
    I would take the blandish FFXIII Tier 1 spells over what we have now any day. At least it was an actual projectile. And if nothing else I think they should change Tier 3 to Tier 1.

    Quote Originally Posted by Doho View Post
    i really want to play chrono cross now
    You should, I'm really enjoying it. I have a PS3 that can play it and it's been really nice for the last few days. The music is incredible too. Yoshinori Mitsuda, one of the great game composers of our time. Playing a great RPG is all about the great music too.
    (0)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    362
    Quote Originally Posted by Neptune View Post
    I would take the blandish FFXIII Tier 1 spells over what we have now any day. At least it was an actual projectile. And if nothing else I think they should change Tier 3 to Tier 1.
    That's only because the emphasis of that game was constant casting of the same spell. Not all the spells were projected to the target. I believe only aero and fire were projected. The other spells just went "poof" hit and damage.
    (2)

    Quote Originally Posted by GreatLeviathan
    Prolly live in their mommy's basement playing the game 23/7.

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