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  1. #1
    Player
    SallyF's Avatar
    Join Date
    Mar 2014
    Posts
    6
    Character
    Sally Forth
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Tanks
    Hold aggro? Marking enemies? Know the mechanics well, or listen to someone who did? Stop and wait for people or just run thru? (This includes waiting for players to catch up or recover MP/TP.) Did you ask if we were capable of pulling the entire room, or just do it and hope for the best?

    Healer
    Anyone die? Remove debuffs? Know when to use certain spells? Pull to much hate? Did you help DPS or did you just stand in the background doing nothing but casting Cure every 10 seconds or so...?

    DPS
    Know fight mechanics, what to attack and when? Attack the targets in the order the tank marked them? Did you work with the team or do your own thing? Did you pull mobs instead of waiting for the tank to do it? Ranged DPS stand so close that they got hit with debuffs or had to run away to dodge? Did the right person LB at the right time, or even use LB at all? Know your rotations and deal good damage?
    (2)

  2. #2
    Player
    Odd's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    908
    Character
    Tiri Thon
    World
    Goblin
    Main Class
    Dancer Lv 90
    Quote Originally Posted by SallyF View Post
    Healer
    Anyone die?
    I hate this one. I've noticed when I'm the healer, if someone dies, I normally get no commendations. When it's my fault, okay I understand that. But usually it's because of them refusing to dodge, or lagging that gets them killed.

    "Yes Mr. DPS, I see you there at less than 50% health, but the tank is currently taking a beating and if he dies, we all die. So don't get hit by avoidable attacks until I get a chance to cure you." I should really make a macro with exactly those words lol. Because it's so easy for bad/new players to blame the healers for their deaths, when in my experience it's usually their own fault.
    (8)

  3. #3
    Player
    Synra's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    121
    Character
    Synra Nightwalker
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by SallyF View Post

    Healer
    Anyone die?
    Big agreement with Odd above. People using this as a basis for judging your group's healer is in poor taste. Whether we are talking about this game or another, there is a universal truth to healers. A healer's job is to repair the damage you take, NOT to make you invincible. The fact is that about 90% of the time someone dies in a group, it is not even the healer's fault. A healer at best can only put out X amount of healing in Y amount of time. If the rest of the group is poorly equipped and/or sloppy in how they fight, it is very possible for them to eat more damage than the healer can keep up with.

    This wouldn't be a very good game at all if a healer could guarantee that everyone lives. Nor would it be much of a game if every little death was the exclusive fault of the healer.
    (14)
    Last edited by Synra; 03-06-2014 at 05:01 AM.