Quote Originally Posted by ShinigamiB06 View Post
You are right. It is subjective, like virtually everything else in this [or any other] game. But in my opinion 1/3 is too little. If you think about it, when u incorporate a crafting system into a video game, isnt it basically implied that its purpose is more economical than anything else? you could literally make an mmo where items and gear are acquired solely from killing enemies. and this would take out the need for money. but incorporating money * and crafters* seems to me to be intended for the economy.

but like you said, in the end its all subjective.
But like I said, I don't spend too much time at it. Crafting is about 1/4 of my time yet it gives me 1/3 of my income while questing/leves/beast quests/dungeon grinding gives me 2/3 of my income, but it's 3/4 of my time. For me, crafting is by far the most profitable venture. If I look at the time spent towards all other endeavors, crafting gives me 1.5 times the income compared to the time spent in everything else. I've made 40k in one night of selling HQ items. Not much else in the game allows you to do that.