Results -9 to 0 of 143

Threaded View

  1. #11
    Player
    BeserkFury's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Aephym Eclipse
    World
    Sophia
    Main Class
    Warrior Lv 90
    I still see no reason why the devs insist on developing a system to encourage changing classes then do nothing but gate content on a character related level. While I still have a few things yet to do on 2.1 myself there have been times were I would like to run more dungeons and get more gear for some of my classes but can't because the lock out from one job applies to all of them meaning if I want to make any progress I need to wait a week before I can actually to upgrade my classes.

    While I understand the lockouts are a stopgap to prevent people from rushing content I dont see why they cant just apply them on a job related level, E.G if you get a piece of gear from CT as Warrior you can still get a piece for White Mage. While it may make content shorter you need to remember you also have to run the dungeons in the first place so allowing me to run CT 8 times a week or whatever looking for items would give me more content just by allowing me to progress

    Likewise for Myth grinding, you may think allowing each job to get 450 Myth a week is too much and allows you to gear too quickly to do that every week is almost 72 dungeons, or around 50 from daily duties, which is an insane amount for the average player.
    (3)
    Last edited by BeserkFury; 12-26-2013 at 01:21 AM.