It's what happens when you have a story based level especially solo based and no exp gring parties and duty finder. Thanks mainstream gaming
It's what happens when you have a story based level especially solo based and no exp gring parties and duty finder. Thanks mainstream gaming
To me dungeon runs are just like bus rides. I want to get to my destination as quickly as possible with as less stress as possible.
I believe people would be more social if they either 1) are not the first person to speak or 2) SE made it easier to either type or talk.
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I'm a shy person, making friends online was a big thing for me but after enduring the shutdown of various games over the years very few of those friends are still around. Losing contact with friends you were close with for years is depressing and it never gets easier. After the last game I played shut down and the friends disappeared, I told myself I wouldn't go through that anymore.
I think the battle system makes me shy. In 11 as well as being slower paced there wasn't really that much room for error. Whereas in ARR sometimes it feels just missing one GCD or not moving quick enough will ultimately cause a wipe. Theres a lot of pressure. Even in Party Finder groups that advertise for newbies to learn the various Trials do end in cursing "learn how to do ur job" and rapid disbands when things go wrong. It feels like you have to prove yourself to even be entitled to talk. But after a win half the party is gone in 10 seconds...
A lot of true things have already been mentioned here!
"A community won't just come to you, you'll go and meet it halfway."
I've had the exact opposite experiences. I was just thinking yesterday how happy I was that every time I queue for Low Level Duty Roulette everyone's been friendly, chatty, nice, and very helpful.
The other day I was queued into a Pharos Sirius run and most of the people were new, and we wiped a few times, but we got through it and everyone had a great time (everyone was randomly queued).
Yes, there are prima donna healers and d-bag tanks and obnoxious dps but I find they only tend to act that way when people aren't performing at a reasonable gameplay level, which is something I completely understand. I've rarely run into people that have been negative, impatient or mean from the get-go (with the exception of speed runners and trolls in CT but that's still few and far between).
Also, it helps to be friendly, open and talkative. Complaining on the forums that nobody's talking to one another without actually making the first move to be social isn't the way to go about doing it.
The game plays like a single player RPG. Honestly, I don't even know why it's online at all in the first place. This might be contributing to the silence. There's very few things in the entire game that actually require communication with other players of any kind. Coil, CT, that's about it, right? If the game consists largely of single player content, or content where all you have to do is memorize a boss' script to succeed, a lot of people aren't all that motivated to speak. Again, it's a single player RPG put online for whatever unfathomable reason, and it seems that a good chunk of the community just seems to disregard the fact that there even IS a community at all. When you have to go out of your way to do something, and it's not required to get the job done, sadly, not many people are going to do it.
Bingo. This is precisely the issue.The game plays like a single player RPG. Honestly, I don't even know why it's online at all in the first place. This might be contributing to the silence... it's a single player RPG put online for whatever unfathomable reason, and it seems that a good chunk of the community just seems to disregard the fact that there even IS a community at all. When you have to go out of your way to do something, and it's not required to get the job done, sadly, not many people are going to do it.
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