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  1. #1
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,355
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    But see, that just takes things into ridiculousness - because the player's HP level will not go up completely in relation to the strength of enemies, there will just be enemies added later with attacks that will virtually invalidate any HP gains given. 10000HP? Hah! Here's an attack that does 1 million HP! (Okay maybe that's an extreme exaggeration, but you get the idea). Simply adding bigger and bigger numbers isn't really good game design. Making players use what they already have effectively is.
    (2)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  2. #2
    Player
    SirGazuntai's Avatar
    Join Date
    Nov 2013
    Posts
    172
    Character
    Sir Gazuntai
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Enkidoh View Post
    But see, that just takes things into ridiculousness - because the player's HP level will not go up completely in relation to the strength of enemies, there will just be enemies added later with attacks that will virtually invalidate any HP gains given. 10000HP? Hah! Here's an attack that does 1 million HP! (Okay maybe that's an extreme exaggeration, but you get the idea). Simply adding bigger and bigger numbers isn't really good game design. Making players use what they already have effectively is.
    In the case of Warrior, though, it is. The whole thing with Warrior is that they have a huge HP pool and higher healing, compared to Paladin who have lower HP but take less damage. Also, by the time enemies who deal higher damage are introduced, we'll have higher gear, which will mean higher HP and higher defense. They wouldn't add content we couldn't survive with our best gear.
    (0)
    Moogle: Black Mage ftw.

    http://forum.square-enix.com/ffxiv/threads/129860-So-I-tested-some-BLM-rotations...

    Here's a link to a bunch of rotation and DPS numbers I wrote up to try help BLM see they aren't as weak as they might think.

  3. #3
    Player
    Teykos's Avatar
    Join Date
    Mar 2013
    Posts
    102
    Character
    Somna Sleepwalker
    World
    Excalibur
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Enkidoh View Post
    But see, that just takes things into ridiculousness - because the player's HP level will not go up completely in relation to the strength of enemies, there will just be enemies added later with attacks that will virtually invalidate any HP gains given. 10000HP? Hah! Here's an attack that does 1 million HP! (Okay maybe that's an extreme exaggeration, but you get the idea). Simply adding bigger and bigger numbers isn't really good game design. Making players use what they already have effectively is.
    Someone hasn't eaten a Zantetsuken in-game yet methinks...
    (1)