Quote Originally Posted by Nalou View Post
I still see at higher levels tanks not marking anything: it's just horrible to play with them.
I only mark when there is a specific enemy that needs to die before anything else or else the fight turns out to be a lot more annoying than it would be otherwise (the summoners in AK, healers in anything). Beyond that, I can keep AoE aggro on anything with a modicum of effort (even at low levels), even if DPS is split. At that point, it's just simply not worth the (admittedly negligible) effort of marking before a pull to me since it doesn't really change anything.

Even at low levels, it's like this thanks to the Overpower enmity buff; when I'm running the low level roulette, 90% of the time I start a pull with 2 Overpowers, follow it up with a Maim combo, and then go right back into spamming Overpower 5 more times before just going afk to recover TP. HS>SS generates so little aggro, especially compared to the burst capabilities of DPS classes at those levels, that it's a losing battle to rely on your ST combo to maintain multi-target enmity until you get Butcher's Block/RoH (at which point the massive damage and enmity modifier on your t3 combo ensures that, after getting one off, DPS are pretty much guaranteed to not pull off of you).