Joining a Crystal Tower run, you really never know what you're going to get. You might be lucky and get three groups of people who all have a firm understanding of each encounters mechanics, but on the other hand you might get a lot of people who have never been before.
Being new to Crystal Tower you have to rely on other people to give you clear and concise instructions, which isn't always the case, as more often than not people will lose their patience and skip important battle mechanics, expecting you to fill in the blanks. They will then proceed to shout at you in block capitals, because you just killed the other twenty three people..
It's for this reason I wrote out a series of macros to help explain each encounter as quickly and clearly as possible. I've used these macros on multiple runs and have had nothing but good feed-back and commendations. I didn't think to post them here on the forums, but I've had many requests to do so, so here they are for people to use, or not;
-- CT Valefor ------------------------------------------
/a ★ Group A: Left Valefor
/a ★ Group B: Middle Trash
/a ★ Group C: Right Valefor
/wait 6
/a Tanks: Watch out for Valefor's Tail Whip. Aim him away from other raid members as you would in Amdapor Keep.
/wait 6
/a Stand on the green platforms to avoid to taking floor damage from the rising green wee.
-- CT Second Trash ------------------------------------
/a ★ Group A: Left Trash
/a ★ Group B: Middle Trash
/a ★ Group C: Right Trash
/wait 6
/a Simple trash with no unique mechanics. Clear these and we'll move on.
-- CT Cursed Eye Dira ----------------------------------
/a ★ Group A: Left Cursed Eye Dira
/a ★ Group B: Middle Cursed Eye Dira
/a ★ Group C: Right Cursed Eye Dira
/wait 6
/a Stand on the green platforms like the previous trash. Careful of the Cursed Eye's Petrification cone attack.
-- Bone Dragon ----------------------------------------
/a ★ Bone Dragon ★
/a Stand on the green platforms to avoid floor damage, just like before. One group will stay with the boss.
/wait 6
/a The other two groups will focus on the spawning adds; Platinal.
/wait 6
/a All Platinal must be killed before the boss is defeated. Platinal must also be killed apart from one another.
/wait 6
/a If two or more Platinal die in the same location, they will recieve a speed buff; meaning they can run back to the boss and cause large AoE damage before we can stop them.
/wait 6
/a Kill each of the Platinal at the end of each green path, closest to the boundry. Bad positioning of Platinal will result in a wipe.
/wait 6
/a The boss must die a total of three times. Your group locations are:
/a ★ Group A: Bone Dragon : Tank him to the far north, by the Gate.
/a ★ Group B: Middle : Kill all adds that spawn to the West.
/a ★ Group C: Middle : Kill all adds that spawn to the East.
-- CT Atomos ------------------------------------------
/a ★ Group A: Left Atomos
/a ★ Group B: Middle Atomos
/a ★ Group C: Right Atomos
/wait 6
/a Having four people stand on the platform closest to you will unlock another Groups boss.
/wait 6
/a Have both healers and two DPS stand on this platform at all times.
/wait 6
/a Your OT and the other two DPS will attack the boss.
/wait 6
/a Your MT will pull any spawning adds to your group that is standing on the pad for them to be killed.
/wait 6
/a ★ I suggest putting your ranged DPS with your healers, though it doesn't matter, so long as the enemies can be killed by whichever DPS you choose.
/wait 6
/a ★ Once your Atomos is dead, remember that you are still unlocking another Groups boss, so please don't leave your platform.
-- CT Thanatos ----------------------------------------
/a ★ Thanatos ★
/a ★ Group A: Left Pot
/a ★ Group B: Middle Pot
/a ★ Group C: Right Pot
/wait 6
/a Defend your Magic Pot and keep it healed. Kill any adds that try to destroy it. I suggest healers focus target their Magic Pot.
/wait 6
/a Only one party can attack the boss at a time; the 'Ghost Party'. Being a Ghost looks much like stealth, if your group are under this effect: kill Thanatos.
/wait 6
/a The 'Ghost Party' will change once every minute, so tanks, be ready to grab Thanatos from the previous group when it's your turn.
-- CT Allagan Bomb -------------------------------------
/a ★ Group A: Left Vassago
/a ★ Group B: Middle Vassago
/a ★ Group C: Right Vassago
/wait 6
/a Kill Vassago before moving onto the Allagan Bomb.
/wait 3
/a Make sure each Vassago are tanked as far from the Allagan bomb as possible.
/wait 5
/a Two types of adds will spawn; Napalm and Balloons. The Napalm must be killed before they reach the Allagan Bomb.
-- CT King Behemoth ------------------------------------
/a ★ King Behemoth ★
/a ★ This is the toughest encounter of the Crystal Tower and has a few notable mechanics.
/wait 6
/a The arena will emit small, constant raid damage. The damage will increase unless each of the four towers are controlled.
/wait 8
/a Tanks from each group will be chosen to click these towers the moment they light up.
/wait 6
/a During the encounter, random party members will be highlighted with a green comet symbol. If you have this symbol, run to the south side of the room until a comet spawns.
/wait 8
/a The two types of adds that spawn; Puroboros and Iron Giants, must be killed before they destroy any of our placed comets.
/wait 8
/a Finally: when Behemoth goes "Grraaargh!", he will begin casting Meteor. All 24 raid members must hide behind one of the comets before casting finishes.
/a ★ Group A: King Behemoth & Iron Giants
/a ★ Group B: Both Western Towers (Main Tank: North West. OT: South West)
/a ★ Group C: Both Eastern Towers (Main Tank: North East. OT: South East)
-- CT Acheron ------------------------------------------
/a ★ Acheron ★
/a ★ The final boss of the Crystal Tower.
/wait 3
/a Acheron has many ground effect attacks; simply avoid them. His only notable attack is Ancient Flare.
/wait 5
/a To avoid Ancient Flare each group must stand on one of the three pads to activate a shield.
/wait 5
/a I will do a call; at this point each group must run back to their pad, kill the Iron Claw defending it. Then wait for Acheron to finish casting.
/wait 8
/a ★ Group A: Left Pad
/a ★ Group B: Middle Pad
/a ★ Group C: Right Pad
/wait 3
/a Go stand on your pads now, so that everyone knows you're ready.
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I posted these for other people to use or alter to their own liking. If there is something you feel I should change or ways to improve these macros then I would love to hear your suggestions.
Obviously it's only a matter of weeks before people are running this place with their eyes closed, but until then I think it's important that everyone knows how these encounters work.
Thanks for reading!