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  1. #41
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Synthesis View Post
    miners can't make gil because of bots
    No, Miners can make gil - Many people bot and not just RMT, so I think what you meant to say was: "People who don't bot can't make gil." Honestly, the biggest issue is because people really don't care lol.

    Item > 20,000
    20,000
    20,000
    20,000
    [All Previous sales for 20,000 - 22,000]

    Why would you feel so...forced to undercut to 7,500 - 12,000? Which then makes people undercut that price and, well, now the product is worth nothing.

    Quote Originally Posted by Reiterpallasch View Post
    WOAH woah woah woah woah woah... woah. FFXIVs economy is bad, yes. But FFXI had one of the absolute worst economies in any MMO I have ever played (not including the inflation/crash incident).
    Not really. Anything worth anything had value and HQ gear was always more expensive, especially stuff like the Lumine set which gave stats to the HQ (basically mini hauby set) otherwise everything was affordable to anyone who didn't vendor everything they obtained and actually bothered to try to make gil. The only time it was bad was when RMT had a $1/1mil Xmas sale in 2005.
    (0)

  2. #42
    Player
    Olyvar's Avatar
    Join Date
    Aug 2013
    Location
    United Kingdom
    Posts
    49
    Character
    Cute Miqo'te
    World
    Moogle
    Main Class
    Conjurer Lv 34
    In a game where you do not have to be a dedicated gatherer and crafter, where you can be everything, there is little demand for anyone to buy crafted items because they can make them themselves.

    The ability to be any class is one of the great things about FFXIV to attract people but sadly it is also one of the big problems.
    (5)


  3. #43
    Player
    Fitzy's Avatar
    Join Date
    Aug 2012
    Posts
    31
    Character
    Cara Crescent
    World
    Sargatanas
    Main Class
    Machinist Lv 60
    If you think this economy is bad, you probably never played SWTOR where gold was just given out in massive amounts just by completing your dailies (roughly 200k a day and took about an hour to do). It got so bad, that Bioware had to make unique colour crystals (amongst a few other vanity items) and sell them for absurd amounts (similar now to the housing in FFXIV) in an attempt to try and remove some of the gold from the economy before they introduced the next game update. The game was only about 3 months old at this time also.
    (1)
    Last edited by Fitzy; 12-25-2013 at 06:46 PM. Reason: typos

  4. #44
    Player
    Mihael_Longclaw's Avatar
    Join Date
    Aug 2013
    Location
    Limsa~
    Posts
    277
    Character
    Misa Strongarm
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Seirra_Lanzce View Post
    i would have to say is the Players fault. Keep undercutting and being ignorant to the fact that it ruins the market value of the items.
    Even without undercutting, nothing is really worthwhile, you can basically collect anything you want with ease
    It's the reason supply is so high, and the demand never had a chance to catch up
    (4)
    Last edited by Mihael_Longclaw; 12-25-2013 at 09:34 PM.

  5. #45
    Player
    Yuichi's Avatar
    Join Date
    Aug 2013
    Posts
    142
    Character
    Victoria Mccry
    World
    Jenova
    Main Class
    Archer Lv 50
    Quote Originally Posted by Tupsi View Post
    Not really. Anything worth anything had value and HQ gear was always more expensive, especially stuff like the Lumine set which gave stats to the HQ (basically mini hauby set) otherwise everything was affordable to anyone who didn't vendor everything they obtained and actually bothered to try to make gil. The only time it was bad was when RMT had a $1/1mil Xmas sale in 2005.
    Sorry but FFXi economy was bad. Back before I quit(a few months after COP) you grinded mobs to sell stuff for very little gill, in fact there was almost no way to make it outside of crafting. Not to mention crafters became so un godly greedy. oh you want this lvl 10 armor 50k lol. Back then no lvl 10 could even dream of 50k yet people put it up for that. Heck that economy practiclly forced RMT on everyone because of greedy crafters.
    (2)

  6. #46
    Player
    Kat_Manx's Avatar
    Join Date
    Aug 2013
    Posts
    600
    Character
    Kat Fuzzington
    World
    Goblin
    Main Class
    Archer Lv 73
    Nearly everything I used to craft for money is now sold by beast tribe NPC's. So.. I have been feeling a bit upset.
    (4)

  7. #47
    Player
    Cubester's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    176
    Character
    G'intana Fhey
    World
    Lich
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Olyvar View Post
    In a game where you do not have to be a dedicated gatherer and crafter, where you can be everything, there is little demand for anyone to buy crafted items because they can make them themselves.

    The ability to be any class is one of the great things about FFXIV to attract people but sadly it is also one of the big problems.
    This is the biggest problem for our economy. The armoury system is awesome for combat classes, but we really shouldn't be allowed to have all crafting classes at 50.
    (2)

  8. #48
    Player
    Emblemelite's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Campbell Soup
    World
    Goblin
    Main Class
    Archer Lv 50
    I think if you they should make it so if you use a DoL or DoH class you can only pick one, you can level them all, but only have once active. If you want to switch you put all other on a 72 hour lockout and lower the number of cross class skills you can use with DoH. The problem with crafting in this game is it is to easy. If you give DoH this new disadvantage you make it harder to craft HQ items and you make people with DoH more dependent on other DoH since they are cutoff from other recipes they will need to buy things from other DoHs. If you can only choose one DoH or DoL for 72 hours you also boost economy for DoL, right now I can go mine and harvest anything I need for crafting with everything at 50. If I could only pick 1 DoH or DoL I'd be forced to buy my materials from the DoLs. Just a thought.
    (1)

  9. #49
    Player
    kuikui's Avatar
    Join Date
    Aug 2013
    Posts
    117
    Character
    Qui'qui Snafkin
    World
    Faerie
    Main Class
    Summoner Lv 60
    Sorry but FFXi economy was bad. Back before I quit(a few months after COP) you grinded mobs to sell stuff for very little gill, in fact there was almost no way to make it outside of crafting. Not to mention crafters became so un godly greedy. oh you want this lvl 10 armor 50k lol. Back then no lvl 10 could even dream of 50k yet people put it up for that. Heck that economy practiclly forced RMT on everyone because of greedy crafters.
    Yep. And it's the same here as in any other mmo. The community sets the prices and they set them at astronomical rates. Rates no casual or regular player can or would be willing to afford. Then when they get undercut to hell, they come and complain they can't make any profit. You get undercut because you have no idea how to initialize an item on the market for a real economical value. Look at any new item since 2.1 when it dropped. most everything was right away put up for 1+ mill gil.
    (2)

  10. #50
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by MortalWare View Post
    Except housing... ZING!

    Start a Real Estate market. Plots can be sold off by players.
    Except only a fool would invest in property that depreciates in value...

    Gil is the only thing that is not in excess supply at the moment.

    Quote Originally Posted by kuikui View Post
    You get undercut because you have no idea how to initialize an item on the market for a real economical value. Look at any new item since 2.1 when it dropped. most everything was right away put up for 1+ mill gil.
    The real economic value is whatever people are willing to spend on it so of course people will start by high-balling it. Bluebirds are a good example right now there's no way someone is going to part with millions over it but that isn't going to stop people working their way down to the real value. The entire problem with this economy is that every adjustment SE has made has encouraged saving, which is a sure-fire way to tank any market.
    (2)
    Last edited by SarcasmMisser; 12-26-2013 at 12:43 AM.

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