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  1. #1
    Player
    Calvnor's Avatar
    Join Date
    Sep 2013
    Posts
    35
    Character
    Calvnor Sy'feron
    World
    Exodus
    Main Class
    Gladiator Lv 50

    Chain Abilities Only Have an 86% Chance For Success On Hit

    After spending many hours replicating this issue on various monsters in various situations. I've done the math and your chain abilities will only grant a successful chain towards your next chain ability 86% of the time. Leaving your successful hits a 14% chance to fail in granting your progression towards your next chain ability. At first it seemed as though I were missing, causing me to not gain access to my next ability chain. But it became clear rather quickly that this was not the case. This happens regardless if class or the enemy engaged. There is just too great of frequency for failed chain abilities to not need a fix. Trying to Tank can be extremely frustrating for everyone in the group, because you rely on these chains to be 100% successful for aggro purposes. You have a very short window to gain a sustainable amount of aggro and require a successful hit with your third chained ability to achieve this. The combat in this game evolves around chaining abilities, it's the core of the combat. With this not working and your chains not connecting, the core of the combat breaks. Please don't ignore this.
    (0)

  2. #2
    Moderator Furlamseere's Avatar
    Join Date
    Oct 2013
    Posts
    2,195
    Greetings,

    We thank you for posting your concerns regarding a possible system error. I have made sure to submit all of your information to the development team and they will thoroughly investigate this matter based on your report. Unfortunately, I cannot guarantee that a direct response will be posted on this thread, but I do recommend checking Here or Here for any details regarding the development team's investigation.

    Thanks for your report!

    - Furlamseere
    (1)