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Thread: Jumping Puzzles

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  1. #1
    Player
    Catrim's Avatar
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    Mar 2011
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    9
    Character
    Catrim Boudain
    World
    Balmung
    Main Class
    Weaver Lv 50
    Those insane, ceaseless jumping 'puzzles' are the reason I left GW2. Just not my thing.

    Devs did a pretty good job of putting in a jump in 2.0, but making it pretty much cosmetic only, keeping the antijumpers happy. This is probably the only compromise in the history of MMOs in which all parties are at least not flaming angry anymore. Let's not restart this war.
    (2)
    Last edited by Catrim; 12-25-2013 at 08:57 AM.

  2. #2
    Player
    McStagger's Avatar
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    Nov 2013
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    Character
    Jon Targarian
    World
    Brynhildr
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Catrim View Post
    Those insane, ceaseless jumping 'puzzles' are the reason I left GW2. Just not my thing.

    Devs did a pretty good job of putting in a jump in 2.0, but making it pretty much cosmetic only, keeping the antijumpers happy. This is probably the only compromise in the history of MMOs in which all parties are at least not flaming angry anymore. Let's not restart this war.
    Wait, you quit GW2 because of something that had absolutely nothing to do with anything other than some exploration achievements? That seems pretty shallow.
    (5)

  3. #3
    Player
    Kallera's Avatar
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    Mar 2011
    Location
    Gridania
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    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    If not jumping puzzles, then at least more places where we can use jump for exploration goodness. invisible walls and false platforms are not my thing.
    (0)

  4. #4
    Player Reiterpallasch's Avatar
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    Aug 2012
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    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Kallera View Post
    If not jumping puzzles, then at least more places where we can use jump for exploration goodness. invisible walls and false platforms are not my thing.
    This is how I like to see jump used. Hole in the ground? Jump over it. Low wall in the way? Jump over it.

    I know WoW had various things like that, where in some dungeons you'd have to jump to get over a gap and such. Outside of 1 dungeon (with 1 achievement), there was only a single boss mechanic that I remember that required jump to avoid, but if you messed it up it was no big deal. You just didn't get the achievement for it.
    (0)

  5. #5
    Player
    Karnyboy's Avatar
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    Nov 2013
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    433
    Character
    Sigmund Felsword
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Catrim View Post
    Those insane, ceaseless jumping 'puzzles' are the reason I left GW2. Just not my thing.

    Devs did a pretty good job of putting in a jump in 2.0, but making it pretty much cosmetic only, keeping the antijumpers happy. This is probably the only compromise in the history of MMOs in which all parties are at least not flaming angry anymore. Let's not restart this war.
    I'd have to admit it may sound silly, but if I couldn't jump in this game that limitation alone would probably made me not re-sub after the first month.
    (0)

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