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Thread: Jumping Puzzles

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  1. #1
    Player
    Vieilocean's Avatar
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    Shanoa Vieilocean
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    Jumping Puzzles

    Hi everyone,
    I honestly do not know if this is the right section where to post this, I apologize in advance if it's not.
    Right now, as in almost all MMORPGs, the "jump" feature in FFXIV:ARR is an end in itself, I would hope this feature would be used more intelligently. The only game in which the jump is used properly is Guild Wars 2. For give you an idea of what I'm talking about I don't know if I can post a video of some JP of GW2 , in order to not break the rules of the forum just go on youtube and search for GW2 Jumping Puzzles.

    My question is: How about put in FF XIV:ARR a feature like this? It would be awesome for the treasure hunts perhaps ...
    (5)

  2. #2
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    zakalw3's Avatar
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    Wren Zakalwe
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    I can't speak for everyone, but I don't find awkward and super precise 3D platforming to be something that should be considered as a standard.

    If they could do it in away that isn't as ridiculously frustrating as GW2 and make it a light bit of enjoyable exploitation then I could see the appeal.
    (21)

  3. #3
    Player
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    I thought the jumping puzzles in GW2 were pretty fun. Some were particularly challenging, but still fun.

    However you will find that for some reason a portion of the XIV population has a phobia of jumping in MMOs.
    (8)

  4. #4
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    Quote Originally Posted by Nikita View Post
    I thought the jumping puzzles in GW2 were pretty fun. Some were particularly challenging, but still fun.

    However you will find that for some reason a portion of the XIV population has a phobia of jumping in MMOs.
    You'll find however you're incorrect. MMOs based around jumping in active gameplay are almost always glitchy and lack the precision necessary to the point content remains broken and any hint of lag will turn it into Tomb Raider II. Heck even in GW2 the only reason you have to be absolutely precise is because it's wonky, same with the underwater stuff.

    Yoshi already said he won't turn this into an action game where jumping will be required to clear content or to avoid attacks and so on - People agreeing with his stance =/= phobia of jumping.
    (6)

  5. #5
    Player
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    Quote Originally Posted by Tupsi View Post
    You'll find however you're incorrect.
    Thanks for proving my point lol.
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  6. #6
    Player
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    Quote Originally Posted by Nikita View Post
    Thanks for proving my point lol.
    Your point was that yoshi wouldn't turn this into an action game per his own words? You're welcome, then
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  7. #7
    Player
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    Quote Originally Posted by Tupsi View Post
    Your point was that yoshi wouldn't turn this into an action game per his own words? You're welcome, then
    Yes, that was my point, that they would not add it because of people like you.

    Lol, you're so dense.
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  8. #8
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    Marxam's Avatar
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    If jumps could help avoid/mitigate the stomps in titan I would jump like a kid throwing a tantrum. Plus it would be pretty awesome having the whole party jump in sync like the ending of every cheesy 80's teen montage.
    (12)

  9. #9
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    Been playing Mario for, what, 25 years now maybe? Platforming is OK with me, so long as it's not ghetto platforming like that stupid ass mountain in FFXI in Attowah Chasm (AKA Falling With Style)!
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  10. #10
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    Quote Originally Posted by Rhindas View Post
    Been playing Mario for, what, 25 years now maybe? Platforming is OK with me, so long as it's not ghetto platforming like that stupid ass mountain in FFXI in Attowah Chasm (AKA Falling With Style)!
    For you and all people up there, the combat system must remain the same. My suggestion is only for content like treasure hunts that are a simple fights like the others and make them different from the other features. Trasforming FFXIV in a platform game or in GW2 will be a mistake but it will be interesting make the jump feature more useful.
    (0)

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