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  1. #1
    Player
    Johnist's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    C'mohn Nunh
    World
    Coeurl
    Main Class
    Lancer Lv 60
    It isn't just CT that this happens on but on all HL Roulette dungeons as well. What would work best for me is if you withdraw twice in 10 minutes (on the pop) you get hit with the 30 min penalty.
    (3)

  2. #2
    Player
    Calyanare's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Calyanare Vendaurel
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Johnist View Post
    It isn't just CT that this happens on but on all HL Roulette dungeons as well. What would work best for me is if you withdraw twice in 10 minutes (on the pop) you get hit with the 30 min penalty.
    What's wrong with giving people an option to only find in-progress dungeons? Yesterday someone in my FC had their healer bail on the last boss of Haukke Manor HM, I queued in-progress but didn't find an actual in-progress group until the 3rd pop for some reason (it wasn't the right one, but I helped out the group I landed in anyway). This is a win-win for healers and tanks at least--they get quick tomes, and DPS don't have to sit in queue as long, or abandon dungeons when their healer or tank leaves.
    (0)

  3. #3
    Player
    Johnist's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    C'mohn Nunh
    World
    Coeurl
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Calyanare View Post
    What's wrong with giving people an option to only find in-progress dungeons? Yesterday someone in my FC had their healer bail on the last boss of Haukke Manor HM, I queued in-progress but didn't find an actual in-progress group until the 3rd pop for some reason (it wasn't the right one, but I helped out the group I landed in anyway). This is a win-win for healers and tanks at least--they get quick tomes, and DPS don't have to sit in queue as long, or abandon dungeons when their healer or tank leaves.
    I'd be happy if they added an 'In Progress Only' option, but I would still like a penalty added for multiple withdrawls on pop. You can still get around any DF Penalty except with Crystal Tower (24-man) by having the required party size.
    (0)

  4. #4
    Player
    Synthesis's Avatar
    Join Date
    Mar 2011
    Posts
    642
    Character
    Green Green
    World
    Ragnarok
    Main Class
    Archer Lv 20
    Quote Originally Posted by Johnist View Post
    It isn't just CT that this happens on but on all HL Roulette dungeons as well. What would work best for me is if you withdraw twice in 10 minutes (on the pop) you get hit with the 30 min penalty.
    I like the idea , something like this would help to solve the issue. But this is too strict.

    sometimes ppl have to withdraw for any other reasons.

    5 withdraws in an half hour = 15 min penalty
    (0)
    Last edited by Synthesis; 12-25-2013 at 11:20 AM.

  5. #5
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Synthesis View Post
    sometimes ppl have to withdraw for any other reasons.

    5 withdraws in an half hour = 15 min penalty
    If you're so busy or preoccupied that you're withdrawing ~5 times within a 30 minute period you probably shouldn't be online or queuing in the first place. I dislike having my own queue time wasted by someone with poor judgement and time management skills. A harsh lockout for repeated withdraws within a short span of time is more than appropriate if it'll keep people from doing it, regardless of their reason.
    (2)
    With this character's death, the thread of prophecy remains intact.

  6. #6
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Put on silly punishments for withdrawing and enjoy your groups disbanding because there are no healers and tanks entering it.
    (0)