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  1. #31
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Um I'm sorry but this game does not cater to casual players. I use to think that but the last few weeks I've been proven wrong. Look at housing you think causal FCs are going to get that kind of gil? You think casual players can gear up in ilvl90? Crystal Tower loot lockout is not helping the Casual Player it just puts a larger gap between Them and the Hardcore.
    You are so mistaken it hurts. This game absolutely caters to the casuals, it caters to casuals so much that the one thing that anyone can say is not casual is a completely optional and useless feature. Yes, casuals can obtain ilvl90 gear, run wanderers palace and you get about 1 piece of gear a week. You heard correctly, that ilvl50 dungeon that can be completed in 10 minutes drops the same level gear as the most difficult dungeon in the game (sound casual friendly yet?). And the lockouts are partly BECAUSE it caters to casuals.

    Yoshida says that if people with more time could gear up quickly, it would discourage people who dont have as much time, therefore, everyone has the same time limitations so the gap doesnt grow too big. You know what that means? it means that people with more time are artificially slowed down to make casuals feel good... and this game isnt catered to casuals? are you sure youre in the right game?

    Also, not everything in the game needs a token system.. its okay for some things, but not everything. Some people still enjoy the thrill of the chase, if everything has a lockout and everything has a token, your ffxiv gaming experience will just be 1 big schedule. go to A, run 3 times, collect xyz, go to B, run 2 times etc. That doesnt sound fun at all. Coil needs a token system because its lockout is very strict.. while with CT, you can run as many times as you like until you get something you want, therefore, no token.
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    Last edited by Hanabira; 01-07-2014 at 03:58 PM.