FF14 need...
1/ A dev team with people who actually played few recent and successful MMOs.
2/ A full engine and network code rewrite. From scratch.
3/ To drop PS 3 support.
4/ 2 more years of alpha-test and content development.
I think those little 4 are way enough to satisfy everyone.
Ah. From from your list? Pretty nothing in there is as much urgent as what I listed. Maybe that number 12. Yeah crafting unrelated minigames sounds really important, in case we are not already bored enough by the crafting ones. Oh, and that 29 too, dye on crafts, because we don't want the graphical team to actually works, do we?