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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    108
    And that is the issue. This game is about Class Customization. Where is the customization with GLA? Putting on different taunts? GLA has 1 role and 1 role only, while MRD and PGL have two roles, DD and Tank.

    Here are the HP values from a R50 MRD in my Linkshell with 174 vit Base: 2383 (2595) Second number is obviously with gear. My base HP with 174 Vit at R49 is 2119. At R50 I'll probably get close to 2200 HP base. Even in full Plate, my HP will likely still be only close to the Base HP of a R50 MRD with capped Vit.

    The only area a GLA is better than a MRD is in Defense. As far as I know Shield stats only come into effect if you are guarding, as when you equip a Shield your stats don't change. This means if you keep your shield up constantly, you will take less damage than a MRD.

    Where MRD beats out the GLA is the fact that they can basically DD and Tank at the same time. MRD has a lot of debuffs, and Maim can let a MRD do some extra damage while tanking from the front. I've seen a setup for a MRD that had them casting Debuffs on the enemy via THM spells, as well as WS debuffs, and self-buffs. That MRD was easily the most damaging person in the party (except for maybe the Archers) and he was also Tanking. GLA are limited to Tanking only. We could try to hybrid tank it, but it likely wouldn't go well since our damage is pathetic.

    I think we should agree to disagree. It is likely a matter of preference, individual setup and what you are fighting. GLA will be better in some situations, MRD will be better in others, and PGL will be better in the rest. A lot of the time it just seems like the role of the GLA is easily replaced by another class.

    Quote Originally Posted by Rentahamster View Post
    MRDs and PGLs can be good tanks too, yes, but not as good as a dedicated tanking GLD.

    If you've got a glut of mages and can handle spamming cure over and over again, then sure, use a MRD tank, but otherwise it's just easier to let the GLD do it.
    GOLDSMITH TANK FTW!
    (0)

  2. #2
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Wooba View Post

    GOLDSMITH TANK FTW!
    "Bold Synthesis" generates crazy amounts of enmity, didn't you know that?
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  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    58
    Quote Originally Posted by Wooba View Post
    And that is the issue. This game is about Class Customization. Where is the customization with GLA? Putting on different taunts? GLA has 1 role and 1 role only, while MRD and PGL have two roles, DD and Tank.

    Here are the HP values from a R50 MRD in my Linkshell with 174 vit Base: 2383 (2595) Second number is obviously with gear. My base HP with 174 Vit at R49 is 2119. At R50 I'll probably get close to 2200 HP base. Even in full Plate, my HP will likely still be only close to the Base HP of a R50 MRD with capped Vit.

    The only area a GLA is better than a MRD is in Defense. As far as I know Shield stats only come into effect if you are guarding, as when you equip a Shield your stats don't change. This means if you keep your shield up constantly, you will take less damage than a MRD.
    That's not entirely true, though. Gladiators get access to great utility from sentinel like shield bash (damage + stun). They also have huge amounts of clickie defensive abilities to mitigate damage. Now add in the amazing synergy between Rage of Halone, Cadence and Still Precision/other defense lowering abilities. Lower your defense as much as possible, load up cadence and other AP boosts and drop a rage of halone.

    Further, as far as the hp vs defense issue, defense is far more effective than hp in almost every case. Reason being is exactly what you noted - shield blocks reduce damage by a crazy amount. Using a scutum, with a 99% block chance, and using the glad ability to double the length of guard, you reduce damage by a percentile many times greater than the hp delta between glad and maruder.
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  4. #4
    Player
    IndecentSoul's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    31
    Character
    Vivio Takamachi
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Read to page 3 and currently reading the rest but one thing that has been bugging me that I had to post is GLA is complaining about only being able to do one role. But then there are other classes that have the same problem.

    Do you see archers complaining they cannot tank? I mean this is a game about customization correct? Then if I want to tank on my archer I should be able to tank.

    And what about lancers too? Why can't I tank on my lancer? Well I mean I could but with my lower then archer Hp and barely any mitigation I wouldn't be able to tank very well.

    Gladiator can tank really well but has sub par damage.

    Archer can do really good damage but can't tank.

    While you may want the game to be fully customizable everyone can do everything. I just don't see that as being plausible. If you want to do damage move to a damage dealing weapon. If you want to tank be use a weapon designed to tank.

    If you want to do everything well then you are just sore outta luck.

    Well that's just my 2 cents
    (2)

  5. #5
    Player

    Join Date
    Apr 2011
    Posts
    7
    I play Glad because I like swords and I dont see why that should be synonimous with tanking. SE need to broaden what we can do with Glad.
    (0)