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  1. #11
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    Mar 2011
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    Ul'dah
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    761
    Quote Originally Posted by Alderton View Post
    The problem here is that you are quoting a page that still lists Chakra and Steal as Pugilist abilities. These things were said far before beta even began, and it's obvious things have changed since then.

    The class has since been tuned more towards a pure tank and less of a 'hybrid' class. If damage is what you want, why not just main a class that has primary abilities to allow you to do so? Why does GLA need to be able to become some crazy DD?
    It doesn't have to be some crazy DD its just that with the way Yoshi-P describes what jobs are it is possible that a GLA can become a PLD, DRK, DRG, and THF which in the last 3 cases why not still hold a shield? Unless the abilities would need off hand to be empty or shieldless.


    There is a thread about this already but i will sum it up.

    Class = Weapon Specialist
    Job = Role Specialist
    (0)
    Last edited by Akumu; 03-10-2011 at 07:02 PM.
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  2. #12
    Player
    Minato's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    6
    Character
    Zeromusa Seraph
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Ya, tanking currently with GLA, but would definitely like to see it have the option for DD. As in Tactics Advance 1 you could dual wield, and do quite sufficient damage by doing so. This is more or less a change in the class for me, as of now, but knew what I was getting into haha.
    (0)

  3. #13
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Im not sure what type of dd you guys are speaking about but currently glad if used correctly can easily be on par with pugi or mrd damage wise.
    If not tanking of course.
    AkA: Heavy stab is overpowered.
    (0)

  4. #14
    Player
    wind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa - Balmung
    Posts
    145
    Character
    Wind Oni
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Heavy stab might be overpowered but it wont match up to the DoT of a pug using flurry and mrd's base hits + WS far outweigh glads even if you are using a +3 Longsword(not aeolian because it does nothing for piercing dmg which heavy stab is).

    So wearing full DD gear + choosing DD stats(str/dex) and stacking all buffs you can (Blindside, atk+ modifiers, cadence) glad wont be on 'par' with the overall output that pug/mrd will dish out. This is all assuming everyone is equally geared, matching those 3 classes side by side.
    (0)

  5. #15
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by wind View Post
    Heavy stab might be overpowered but it wont match up to the DoT of a pug using flurry and mrd's base hits + WS far outweigh glads even if you are using a +3 Longsword(not aeolian because it does nothing for piercing dmg which heavy stab is).

    So wearing full DD gear + choosing DD stats(str/dex) and stacking all buffs you can (Blindside, atk+ modifiers, cadence) glad wont be on 'par' with the overall output that pug/mrd will dish out. This is all assuming everyone is equally geared, matching those 3 classes side by side.
    Glad can easily out dot dmg any of the above.They outdamage glad with spike dmg (weapon skills).
    You shouldnt stack any abilities to use on glad anyways our ws sucks .
    Spam atack is where glad shines.Add maim from mrd and you got an awsome debuf/dot set up.
    The problem is people dont whant gladi dds, they whant them as tanks. and as tanks they cant do any dmg at all(well not compared to)but glad could easily be an "ok" dd.Of course never on the top 3 list.

    I wont argue about pug dmg but so far i been told is well below lancer or archer.
    Mrd just plain sucks.Dmg wise compared to the rest.
    (0)
    Last edited by Zkieve; 03-11-2011 at 05:25 AM.

  6. #16
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    I think that Gla SHOULD get an ability where they get increased striking power and accuracy when not wielding a shield. the main reason a swordsman wouldn't carry a shield would be to hold a sword with a two-handed stance, which in turn would allow them to hit with more power, while having more fine control over the blade. Also, to answer Alderton's question, people may wish to use a sword as a DD because of the mystique surrounding them. When you read stories from various mythos, the number of enchanted or legendary swords surpass virtually all other weapons.
    (2)

  7. #17
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    108
    Bladed Lantern Shield. Problem solved. Not a tanking shield, it is a DD shield! Enjoy your tasty +7 Att. Rid yourself of those clumsy tanking shields and pick up a Bladed Lantern! Don't want to carry a lousy shield at all? Surprise! It is a Shield with a Sword on it! Make all your dreams come true with Bladed Lantern!Visit your local Marketward for pricing

    Caution: Bladed lantern Shield is not a toy. Do not swing at Conjurers. Do not thrust at Thaumaturges. Do not throw the Bladed Lantern Shield. Do not point the Blade directly at your eyes. Side effects may include dismemberment. Your local crafter is not responsible for personal injury you may receive while using the Bladed Lantern Shield.
    (9)

  8. #18
    Player
    ThugHunter's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    77
    Character
    Thuggly Wuggly
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Wooba View Post
    Bladed Lantern Shield. Problem solved. Not a tanking shield, it is a DD shield! Enjoy your tasty +7 Att. Rid yourself of those clumsy tanking shields and pick up a Bladed Lantern! Don't want to carry a lousy shield at all? Surprise! It is a Shield with a Sword on it! Make all your dreams come true with Bladed Lantern!Visit your local Marketward for pricing

    Caution: Bladed lantern Shield is not a toy. Do not swing at Conjurers. Do not thrust at Thaumaturges. Do not throw the Bladed Lantern Shield. Do not point the Blade directly at your eyes. Side effects may include dismemberment. Your local crafter is not responsible for personal injury you may receive while using the Bladed Lantern Shield.
    haha i lol'd

    Its a shame the bladed lantern doesn't come with its own attack, or get a damage bonus with Shield Bash.

    I've got a tank build on my GLA atm, but we're getting a few more high GLA's in our linkshell now, so I might experiment with a DD build eventually.

    Presumably if your no longer tanking, you can switch your plate armour out for something that favours ATT/STR instead of HP/VIT?
    (0)

    http://kotrls.guildwork.com

  9. #19
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    108
    I've been messing with a DD Build for a bit now since our Linkshell is pretty much set on tanks. You pretty much want anything that will boost your STR or overall Attack power, like the Bladed Lantern Shield does. The Vintage Haub is the best DD GLA gear you can get currently for body, with Cavalry Haub being second. I use Iron Gauntlets, since no hand parts give you a STR boost, and I use Iron Sabatons because more HP is better than +1 STR.

    If you have good Dex, or generally hit enough, you would likely want to get 4 Sunstone Rings, or 3 Garnet. I use Sunstone because I use 2 of them and then 2 Silver Rings for more Acc. The Helm is really your preference. If you want more Dex, go for a Coif, or a Celata for STR and HP. I personally use the Visored Barbut for the look.
    (0)

  10. #20
    Player

    Join Date
    Mar 2011
    Posts
    58
    Part of the problem here is the WoW-centric point of view where each class needs to have viability in a number of different areas. Instead of looking at the Gladiator class as a name, look at it (and other classes) as a concept instead and you can begin to understand how the system works with greater detail.

    Gladiator - Defense and mitigation tank
    Marauder - HP sponge tank and enmity generator with skills to disable.
    Pugilist - Avoidance tank with good situational damage skills.
    Archer - Ranged DD with high mobility and good enemy mobility impairment.
    Lancer - Melee DD with great support abilities and party buffs.
    Thaumaturge - Magic damage focusing on DoTs and utility debuffs.
    Conjurer - Magic damage focusing on DD spells and party buffs.

    Keep in mind that these are generalizations and every class has some abilities that break out of this mold.

    However, the way to look at classes is to pick the generalization above that most appeals to what you want to do. That's the class you should play. Now pick 1 or 2 other generalizations that appeal to you, those are the secondary classes to level and will dictate the abilities that you want to add to your main class.

    Want to be a great all around tank? Play gladiator and rank up marauder and pugilist to support.
    Want to focus on amazingly powerful aoe magic spells with solid party utility and debuffs? Play conjurer and rank up lancer and thaumaturge to support.

    Etc.

    You will always be disappointed with a class if you are trying to make it do something outside its generalization. If you are trying to be a gladiator melee DD, you are not going to do well because that's the way the class system is designed.
    (1)

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