Actually, it's more like buying a BMW and finding out you have a two-stroke minibike engine in it. I mean after all, I'm only expecting my BMW to have the same engine as every other BMW out there, but it doesn't.People complaining about how this is designed is like going to buy a BMW and then complaining everyday to BMW customer service that there is no Honda engine in your BMW and demanding for them to fix it even though if you wanted a Honda you shouldn't have bought a BMW. (i.e. if you don't like the way the game is designed you don't have to play it)
No its more like buying a BMW and complain that u actually have to drive it.
I find this problem incredibly frustrating as a whitemage. With benediction I can't stand when the delay causes a tank to die even when I clearly cast it while they have HP, but on top of that the fact that the spell defaults to me, healing me for 0 health when I have 100% HP. They should at least cancel the spell if you attempt to cast it on a dead target according to the server.
Also annoying when quickly hitting swiftcast then a heal, and having my casting bar show up for the spell since swiftcast never went off in the first place.
I find this problem incredibly frustrating as a whitemage. With benediction I can't stand when the delay causes a tank to die even when I clearly cast it while they have HP, but on top of that the fact that the spell defaults to me, healing me for 0 health when I have 100% HP. They should at least cancel the spell if you attempt to cast it on a dead target according to the server.
Also annoying when quickly hitting swiftcast then a heal, and having my casting bar show up for the spell since swiftcast never went off in the first place.
I thought I was the only one!
Yeah that happens to me all the time too.I find this problem incredibly frustrating as a whitemage. With benediction I can't stand when the delay causes a tank to die even when I clearly cast it while they have HP, but on top of that the fact that the spell defaults to me, healing me for 0 health when I have 100% HP. They should at least cancel the spell if you attempt to cast it on a dead target according to the server.
Also annoying when quickly hitting swiftcast then a heal, and having my casting bar show up for the spell since swiftcast never went off in the first place.![]()
Last edited by Nezacant; 12-25-2013 at 04:11 AM. Reason: Added quote
That is one way of looking at it although rather than a minibike engine I'd say it's more like a Corvette LS1 engine. The problem is that MMOs have become stale and whenever something changes people complain about it. This is why there is no innovation and many companies aren't making MMOs because the risk of trying something new is too high.
I don't know about you but I am soooooo tired of the same MMO reskinned in different IPs. FFXIV is fresh in a lot of ways and I hope it stays that way.
This game forces you to be more proactive, not reactive in how you battle bosses. In this way the combat is similar enough to be familiar to MMO players but not exactly like every other MMO.
http://poeticjustice.guildwork.com
sorry to ask here but how do you post on this forum?
I know exactly what you mean. Same thing happens with me and lustrate.I find this problem incredibly frustrating as a whitemage. With benediction I can't stand when the delay causes a tank to die even when I clearly cast it while they have HP, but on top of that the fact that the spell defaults to me, healing me for 0 health when I have 100% HP. They should at least cancel the spell if you attempt to cast it on a dead target according to the server.
Also annoying when quickly hitting swiftcast then a heal, and having my casting bar show up for the spell since swiftcast never went off in the first place.
This does not fix the fact that Benediction can heal the target, the heal will show up in the target's combat log as having completed, and then after the heal they will take damage and still die.
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