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  1. #11
    Player
    Kantide's Avatar
    Join Date
    Mar 2011
    Posts
    515
    Character
    Momo Snugglebites
    World
    Goblin
    Main Class
    Arcanist Lv 81
    Quote Originally Posted by Wilbow View Post
    *snip*
    I think timing is called "skill". Part of healing in XIV and what differentiates a good healer from a bad one is knowing when the tank is going to be taking a lot of damage. ALL the major boss fights are scripted. You should know when to be ready for Mountain Buster, etc.

    Now if a DD takes a ton of damage it's their own fault but most bosses are pretty predictable.

    You can flame it all you want, Square has designed the game so that an animation takes place before an ability goes off. Ooooh it's .5s instead of instant. Big deal. It's like D&D or pathfinder where you have spells that are considered "standard" "minor" and "free" actions. I would say in this game, there are no free actions only minor. If that is by design then so be it.

    No cast time =/= no effect time.

    People complaining about how this is designed is like going to buy a BMW and then complaining everyday to BMW customer service that there is no Honda engine in your BMW and demanding for them to fix it even though if you wanted a Honda you shouldn't have bought a BMW. (i.e. if you don't like the way the game is designed you don't have to play it)
    (2)
    Last edited by Kantide; 12-25-2013 at 12:38 AM.