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  1. #61
    Player
    Phai's Avatar
    Join Date
    Sep 2013
    Posts
    187
    Character
    Phai Mui
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sapphic View Post
    Look up the definition of Instant.

    Helpful advice if your first language isn't english (it isn't mine either). It makes your post easier to read if you stick to one language and not use the dutch u for you
    Thank u for the advice, yeh English is far from something i master well, and typing on Ipad is hell on earht ><

    Anyway, my initial reply to u was a bit rude, so sorry about that one.

    On my Pld its very easy to notice the issue, i asume u know what skills i have in mind. I agree that when learning an encounter the ability is not such an "Oh shit" skill i would like it to be. This is forcing me to have more focus on how the fights work, and adapt (or atleast try). This kind of progression and playstyle in new fights i find rewarding.
    I think (might be wrong) this is working as intended, and for my part i hope they dont change it.


    I did hit my break on the car, i have a angry guy coming out of the car infront of me, i failed, but i still used my breaks. Next time il try look a bit further in front of me.
    (0)
    Last edited by Phai; 12-25-2013 at 03:04 PM.

  2. #62
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Phai View Post
    U can see on these forum that when ppl struggle whit an encounter or new content comes out, these issues are getting more highlighted. When ppl have learned the fights, it seems like it calms down!
    No, it doesn't. Doesn't matter if I can do a fight blindfolded and with one hand tied behind my back. Benediction will still fail to save a life half the time, even though the heal lands and registers in the combat log on the appropriate target. I don't know how much more clear I can be about how this is so very wrong. If the combat log says something happened, it better damn well have happened.
    (3)

  3. #63
    Player
    Tazytiggy's Avatar
    Join Date
    Jul 2012
    Posts
    58
    Character
    Wonkybits Bismarck
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Kantide View Post
    And therein lies the tactical nature of the combat system. You need to carefully plan what your next action will be. It's about thinking 2 seconds ahead of the encounter. If you can't do that then twitch games might be a better option for you.
    You can try to predict the next action, but in the moments you need these skills it is because something you didn't predict happened. Something went wrong and you have to react, I can react as fast as possible but that doesn't mean swat when the server is that far behind me. If there are mechanics that require players to react quickly there should be at least enough time for them to react AND the server register that reaction.
    (5)

  4. #64
    Player
    Alvarion's Avatar
    Join Date
    Sep 2012
    Posts
    49
    Character
    Alvarion Lazuul
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    It's not even about that. Everyone here defending it, is blaming the person using the ability. You can't control everything in combat. Rotations are just that, however, unexpected things happen IE lag, or mistakes. I can't play all 8 roles at the same time effectively nor can I control other people's computers and what they do with their characters. There are other circumstances OUTSIDE of your control that not having these abilities perform the way they SHOULD (given their description as instant) almost defeats the purpose of how they are integrated into the combat system. You can say get better all day, but at the end of the day we are all subject to garbage net-code. Their response that this is "working as intended" is a sad and lazy excuse to not have a better functioning game.
    (4)

  5. #65
    Player
    Orryo's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Orryo Praelium
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I am not trying to be rude, but if a boss fight is scripted, then over coming that boss isn't skill, it is memorization test. Last I checked, people with enough determination can remember anything, so why not have a game feel more intuitive and responsive while exercising your memory? People who act, and react to unknown, and random occurrences with success are skillful. I can read, memorize, and recite pieces of work from writers, poets, musicians, but it doesn't mean I have the skill to produce similar work. I know some people like to complain about anything and everything, but this seems pretty credible.
    (3)

  6. #66
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by diulalasing View Post
    If he means that, there is no fix
    Are the servers really that terrible? Every other MMO I played, the instant casts are actually instant. A few of the MMOs I'm talking about have servers further away from me than FF14s. It's hard to understand how a huge company like SE can't afford better...
    (4)

  7. #67
    Player
    Ravenne's Avatar
    Join Date
    Dec 2013
    Posts
    1
    Character
    Ravenne Lepeuf
    World
    Behemoth
    Main Class
    Gladiator Lv 35
    If it is by design fine, but then they should have atleast added info like cast/animation time to the skill so we know when to actually expect a spell to go off. That Rage of Halone animation time is almost as long as the GCD!!

    If its not good lord please fix it, we are too used to WoW style instant spells by now!
    (0)
    Last edited by Ravenne; 12-25-2013 at 06:54 PM.

  8. #68
    Player
    HealBus's Avatar
    Join Date
    Sep 2013
    Posts
    124
    Character
    Heal Bus
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    When combat logs themselves are contradicting what shows up on screen you know your game is suffering from terrible netcode inconsistencies.

    Not too sure why some people actually defend this crap.
    (3)

  9. #69
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    I have this with Perfect Balance. I'll hit it, it'll go on cooldown, but I won't receive the buff. Very irritating, but I could see how it would be even worse for invin or benediction.
    (0)

  10. #70
    Player
    Alvarion's Avatar
    Join Date
    Sep 2012
    Posts
    49
    Character
    Alvarion Lazuul
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by HealBus View Post
    When combat logs themselves are contradicting what shows up on screen you know your game is suffering from terrible netcode inconsistencies.

    Not too sure why some people actually defend this crap.
    Because people feel as though SE can do no wrong and that them saying "Working as intended" is a justifiable reason for bad game design.
    (1)

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