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  1. #1
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    It's by design to not stress servers or whatever silly reason, though if they made Overpower instant I really see no reason why they can't fix the rest.
    (0)

  2. #2
    Player

    Join Date
    Aug 2013
    Posts
    266
    its because this game waits on the animation AFTER the cast time instead of doing the animation DURING the cast time. So instant skills still have to wait for that animation to play out before it takes effect also why you cant spam OFF GCD skills 1 right another.
    (0)

  3. #3
    Player
    Medsy's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    17
    Character
    Meds Arciere
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Even final fantasy 11's instant abilities were more instant than this game. Never had an issue with benediction or invincible in that game which is 12 years old...
    (8)

  4. #4
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Its not a problem with instant abilities... its a problem with animation lock. This is rooted in every single ability, like trying to cast Spirit's Within (silence) during a Rage of Halone animation. From what I understand, this was a design decision purely for aesthetics so you don't have animations overlapping or overwriting making your character do funky things. Its unfortunately because, of course, the gameplay suffers a lot for it. Benediction and Hallowed Ground being really strong examples of how animation lock causes unecessary and frustrating wipes.

    Also notice how every dps rotation has to go GCD - Instant - GCD - Instant in its rotation. Its because you literally cannot fit more than one instant ability between rotations. I think its technically bad wording on their part to even call these abilities instant when they are, in fact, not even close to it.
    (4)

  5. #5
    Player

    Join Date
    Aug 2013
    Posts
    266
    Quote Originally Posted by zdub303 View Post
    Also notice how every dps rotation has to go GCD - Instant - GCD - Instant in its rotation. Its because you literally cannot fit more than one instant ability between rotations. I think its technically bad wording on their part to even call these abilities instant when they are, in fact, not even close to it.

    you mean instant OGCD- instant-OGCD-instant. as in bard dpsing and using off global cool down skills. you have to weave your OFF GCD skills inbetween GCD skills because of animation lock.
    (1)

  6. #6
    Player
    Kantide's Avatar
    Join Date
    Mar 2011
    Posts
    515
    Character
    Momo Snugglebites
    World
    Goblin
    Main Class
    Arcanist Lv 81
    And therein lies the tactical nature of the combat system. You need to carefully plan what your next action will be. It's about thinking 2 seconds ahead of the encounter. If you can't do that then twitch games might be a better option for you.
    (0)
    http://poeticjustice.guildwork.com

  7. #7
    Player
    Krystalynn's Avatar
    Join Date
    Oct 2013
    Posts
    146
    Character
    Krysta Lynn
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kantide View Post
    And therein lies the tactical nature of the combat system. You need to carefully plan what your next action will be. It's about thinking 2 seconds ahead of the encounter. If you can't do that then twitch games might be a better option for you.
    I need to twitch before the need to twitch? I need to be so anxious about things happening to me that I have to be constantly prepared to react to something that hasn't happened yet? I'm going to need moooore fucking meth for coil. Great strategy. Love how you use 'twitchy' as if it's some kind of sentiment for a quicker faster game, yet require players to be even more wired just to make up for shit netcode. This is the twitchiest game there is girl. If you think "tactical nature" doesn't apply to twitch based titles, you've misunderstood the 'nature' of the word 'tactic'.

    You want me to apply a strategy planned for a specific end? I'm going to need information! That information is late!? Time to apply my tactics! Here we go! I nailed it! Wait server says I didn't! I'm dead!! Epic tactical strategy action!
    (6)
    Last edited by Krystalynn; 12-25-2013 at 07:57 AM.

  8. #8
    Player
    Tazytiggy's Avatar
    Join Date
    Jul 2012
    Posts
    58
    Character
    Wonkybits Bismarck
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Kantide View Post
    And therein lies the tactical nature of the combat system. You need to carefully plan what your next action will be. It's about thinking 2 seconds ahead of the encounter. If you can't do that then twitch games might be a better option for you.
    You can try to predict the next action, but in the moments you need these skills it is because something you didn't predict happened. Something went wrong and you have to react, I can react as fast as possible but that doesn't mean swat when the server is that far behind me. If there are mechanics that require players to react quickly there should be at least enough time for them to react AND the server register that reaction.
    (5)

  9. #9
    Player
    zakalw3's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Wren Zakalwe
    World
    Lich
    Main Class
    Gladiator Lv 60
    The only time HG is wasted is when I know I need to use it but my reactions are too slow.

    It's working fine, IMO.

    Can't comment on the rest unfortunately. Tank4lyfe.
    (0)

  10. #10
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Last night I died after using Second Wind which went on cooldown. It should have healed me for way more than I needed to live but didn't.

    Instant abilities like to...

    Activate, go on cooldown but not save you...
    Activate and then vanish...
    Refuse to activate no mater how many times you push them while doing nothing else...
    (2)

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