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  1. #1
    Player
    Krystalynn's Avatar
    Join Date
    Oct 2013
    Posts
    146
    Character
    Krysta Lynn
    World
    Balmung
    Main Class
    Marauder Lv 50
    It's a bullshit mechanic and the fact people are so ready to defend it in this thread must be some kind of mind control, or an easy demonstration of the effects of GMOs on the brain. This needs to be fixed, it's ridiculous.

    If the client said success, and the server said fail, then my client should be corrected. Basic freaking redundancy verification Square-Enix. It's almost like they're five years behind everything else in the MMO market. Korea pumps out games with quality international level netcode on a weekly basis, yet here we are dealing with this garbage... it's out of control.

    Scarlet Blade, a game about flying tits with swords has better netcode than this crap. A free mmo like Dragon Nest can have players jumping off walls, knocking down, teleporting and pulling players in action packed pvp with perfect position detection and attack timing so that you can do fighting game-like 20+ hit combos but noooot here.

    Can't even handle error-checking on a single instant ability.
    (45)
    Last edited by Krystalynn; 12-24-2013 at 09:12 PM.

  2. #2
    Player
    Alvarion's Avatar
    Join Date
    Sep 2012
    Posts
    49
    Character
    Alvarion Lazuul
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    This is precisely my point. Go play ANY OTHER MMO that's not this one and instant abilities are just that. Instant.
    (14)

  3. #3
    Player
    XNihili's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Mewchat Bogz
    World
    Ragnarok
    Main Class
    Warrior Lv 55
    Quote Originally Posted by Krystalynn View Post
    If the client said success, and the server said fail, then my client should be corrected. Basic freaking redundancy verification Square-Enix. It's almost like they're five years behind everything else in the MMO market. Korea pumps out games with quality international level netcode on a weekly basis, yet here we are dealing with this garbage... it's out of control.
    Can't even handle error-checking on a single instant ability.
    And if my client say I have billion of gil and one of those house, I should have them
    This game is not very good latency wise but people's "solutions" will always make me crack a smile.
    (0)

  4. #4
    Player
    Alvarion's Avatar
    Join Date
    Sep 2012
    Posts
    49
    Character
    Alvarion Lazuul
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by XNihili View Post
    And if my client say I have billion of gil and one of those house, I should have them
    This game is not very good latency wise but people's "solutions" will always make me crack a smile.
    Um, you apparently don't understand what you highlighted. In the example you gave, if your client said you had a billion gil but the server said "uh, no you don't", it should then revert your gil to the amount you actually have. So, for the purpose of this argument, if I pop Hallowed Ground and I die while it's applied, the affect was "never applied" server side so it should revert the CD to it's original state. However, as it stands currently, CDs are consumed and GG.
    (17)
    Last edited by Alvarion; 12-24-2013 at 10:26 PM.

  5. #5
    Player
    XNihili's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Mewchat Bogz
    World
    Ragnarok
    Main Class
    Warrior Lv 55
    Quote Originally Posted by Alvarion View Post
    Um, you apparently don't understand what you highlighted. In the example you gave, if your client said you had a billion gil but the server said "uh, no you don't", it should then revert your gil to the amount you actually have. So, for the purpose of this argument, if I pop Hallowed Ground and I die while it's applied, the affect was "never applied" server side so it should revert the CD to it's original state. However, as it stands currently, CDs are consumed and GG.
    It's not because the client or the server is right or wrong, it's because the ability and the cooldown should be tied together, like when you are transferring money to another person. If there is an error, the credit and debit should both be accepted or refused.
    (0)

  6. #6
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Krystalynn View Post
    It's a bullshit mechanic and the fact people are so ready to defend it in this thread must be some kind of mind control, or an easy demonstration of the effects of GMOs on the brain. This needs to be fixed, it's ridiculous.
    Is this a copy and paste you have saved? No one is really defending it at all in this thread prior to your post(One person ... maybe). Why do MMO players love spewing hyperbole so much?
    (1)

  7. #7
    Player avecha's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    190
    Character
    Etoinelle Dolet
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Is that the same as my Sprint, Swiftcast and Transpose going off but not actually doing anything?
    (4)

  8. #8
    Player
    NeroMD's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    15
    Character
    Nero Destan
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    This applies to most abilities, not just the instant ones. Stoneskin doesn't come into effect right away when you cast it for example.
    (3)

  9. #9
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    the skill works but nothing happens is fail. even sprint does this.
    (4)

  10. #10
    Player
    Velev's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Velev Cold
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I've hit swiftcast many times followed by an ability, only to find that the first ability right after is sometimes totally bypassed as if it was never used. This has happened to me a few times during crucial moments in a fight.
    So it misses the first ability right after it and switcast gets then used the moment you hit your SECOND ability.

    Please fix this SE.

    Thank you!
    (18)

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