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  1. #5
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I also miss having this as an option. I made alot of friends and had alot of entertaining conversations while in xp pts, more in XI cause of the /rest down time, but even in 1.0 there were some. If/when new classes are implemented I'd like to go out and grind them oldschool, if the xp rewards are there. I don't know what the level diff would have to be between the pt and the mobs to make it work though, I imagine 10+ to really see good xp/hr.

    Like others said though, with fates, leves, and now dungeons providing the absolutely off the rails xp that they do, I don't know that you'll ever be able to convince people that sustained per mob xp can top the big instant gratification numbers they see in those things.

    It's like trying to convince a pt in XI that the mobs you can get to chain 70000 for 300xp/mob actually provide better xp/hr than the ones that you can't get past chain 5 but give 700/mob. The big number makes people think they're getting something better even though the actual per hour xp is less, in dunes parties it was often far far less chasing the biggest xp/mob vs. the faster kills.
    (1)
    Last edited by Enfarious; 12-25-2013 at 11:56 AM. Reason: because typing more than 1000 chars should be a right not a workaround

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
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