Quote Originally Posted by Kiroh View Post
Except that parties aren't really getting anything from partying. They're not getting a bonus, they're not getting exp chains, they're just killing higher ranked monsters. It's not a bonus for parties or even a penalty to soloers, like everything in this game it's all about level difference. No skill, no stats, only rank vs rank. Party isn't 'influenced' at all except that you have more people to throw at the high ranking monsters and a few more hp/mp.
You are very wrong here.

If they where not getting a bonus SP would be split between everyone.

1 Person: 100% sp
2 People: 50% each
3 People: 33% each
8 people: 12.5% each

But that is not the case in fact the bonuses per kill when in a party are huge. (sp values are based off a soloers sp)
1 Person: 100% sp
2 People: 100% sp (yea as long as no level difference it is still 100%) so 50% sp bonus per kill bonus over a direct split
3 People: 90% sp each (171% sp bonus per kill bonus over a direct split)
8 people: 65% sp each (700% sp bonus per kill bonus over a direct split)

This is why people in groups even not at a 100% sp per kill like solo, they can pull in 200-300% the sp a solo person can. The increase in kill speed far exceeds the drop in sp/kill. [this is not even taking into leve bonus... leve bonus speed can exceed 1000% a soloers sp/hr]

the harder mobs have SP bonus built into them, harder mobs = more sp this is actually a trend throughout ff games.