Read this. What do you think?
http://forum.square-enix.com/ffxiv/t...-How-to-Fix-it
Read this. What do you think?
http://forum.square-enix.com/ffxiv/t...-How-to-Fix-it
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
I like this alot Rentahamster! It just seems strange to me that at an R20 I could kill mobs 15 ranks higher than myself solo and get up to 300 SP, while having a low amount of SP needed to rank up, what 20,000 ish total?(not checking actual stats for precise numbers). Though as an R43 I am killing mobs 15 ranks higher and they they take significantly longer to kill(depending on the mob), yet I avg 135ish per mob now, and takes a HELL of a lot more than 20,000 SP to level up.
Also FFVIII was very different than this. I could get to rank 30 before even going into Ifrit's cave in the beginning because the XP/AP per mob was static, the only thing that changed was that when you leveled up, the mobs did as well. You DIDN'T get lower points for killing the same mob.
EDIT: As stated in your post Hamster:
"I think defeating harder monsters should be rewarded, so if the dlvl restriction of 10 were raised to something like 15 or 20, it would give skilled players an incentive to go exploring and to take down harder monsters without feeling like it's a waste of time."
I was out on Coerthas exploring and doing some solo grinding.
Last edited by SAMINUS; 06-12-2011 at 08:25 AM. Reason: coerthas info
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