Many of you have seen the results of number 9 of the second player’s poll.
The poll’s results will be added at the end of this post. It seems that people are in favor of letting other parties outside of your own attack a mob or NM and reek some of the benefits form killing said mob. As an example; Party or Raid 1 attacks NM and initially claims it. Party 2 comes along and starts attacking the same NM. NM dies and the benefits from killing NM gets split up between the two parties that killed the NM, but, most of the benefits go to whomever did the most damage or work into dispatching the NM.
This can be trouble on all levels of play. For one, if “Alliance” groups ever come available then all a group would have to do is out “zerg” the group who initially claimed the mob and the group would get most of the said benefits. This can cause a problem when a group or LS can’t perform a kill with a low man group because another shell decides to zerg it and obtain most of the benefits.
This can cause several balancing and testimonial issues between LS’s, and would only support the idea of quantity > quality. An era of good players would be hidden from a sea of zerg, and it is impossible to really gain skill when you zerg. You just mash buttons with the massive amounts until it dies, if one dies, then it is no problem they have so many that the death of one doesn’t matter. The servers will have two groups of players; Leaders of the zerg shells that the zerglings praise in all accords, and then the zerglings themselves. This would create a mass of corrupt social structure of the leaders taking the biggest chunk for themselves and the zerglings fighting over the scraps.
I understand that system could be used in a positive way, but it is too easily abused by larger numbers, and nobody wants their claim to be steamrolled by a large group of fails. The biggest thing about zerglings is that because they are in a large group, they also seem to have that as a sense of justification to back up their supposed “skill” whenever they actually cannot perform any skill due to the large number of players attacking the mobs. This is not a post to bash people, but is merely a post to describe what could happen, and in return, could cause a ruin in the social structure in the game.
This post is an informative to the ignorant ones who have no clue what this poll meant and is to more or less open the eyes of what the real meaning of this is. TO help adjust people form a flawed system that should never be, especially in a FF game. Now as stated earlier, here is the poll, from question number 9.
Discuss...Also, keep it clean.