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  1. #11
    Player
    Darkstarz's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Pika Chu
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Lenarr View Post
    Only issue is that macro's don't queue up. Hence the reason I went away from this sort of thing.
    99% of the time your waiting for mana ticks anyway, why would not queuing be an issue?
    (0)

  2. #12
    Player
    Zerosix's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Zero Six
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    I wish there was a way we could just see the global dot/hot/mana timer. That way we could work around it. With the change it is just so inconsistent now.
    (0)
    Blm - 50
    Drg - 50

  3. #13
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    actually it seems to happen every eorzean minute which you can see when change your ingame clock
    (0)

  4. #14
    Player
    SirGazuntai's Avatar
    Join Date
    Nov 2013
    Posts
    172
    Character
    Sir Gazuntai
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Darkstarz View Post
    99% of the time your waiting for mana ticks anyway, why would not queuing be an issue?
    99% of the time I can get insta-ticks. You just need to get used to the buff changes.

    Quote Originally Posted by Zerosix View Post
    I wish there was a way we could just see the global dot/hot/mana timer. That way we could work around it. With the change it is just so inconsistent now.
    I have no issues working around the mana ticks. There was no change to how ticks work, just how we gain the last one. Before the patch we would get our 2nd tick mere seconds before we changed into AF but since we lose UI before that we don't get that 2nd tick anymore.

    All you have to do is add an extra GCD after you get your first mana tick (Blizzard, Thunder, Scathe) and you're fine.
    (0)

  5. #15
    Player
    NeonC's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Neon Sea
    World
    Excalibur
    Main Class
    Archer Lv 50
    What are the more practical numbers looking like? In coil or primals?
    (0)

  6. #16
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by NeonC View Post
    What are the more practical numbers looking like? In coil or primals?
    If you want to judge any Job DPS, judge it based on Twintania or Titan Ex. Everything else is secondary to these two as they matter the most IMHO.
    (0)

  7. #17
    Player
    NeonC's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Neon Sea
    World
    Excalibur
    Main Class
    Archer Lv 50
    Yeah I agree, just curious what they are parsing in those fights. I know they are usually very good.
    (0)

  8. #18
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by NeonC View Post
    Yeah I agree, just curious what they are parsing in those fights. I know they are usually very good.
    From what I have seen so far, Excellent MNK out dps everyone second close would be SMNs and third BLM.
    (0)

  9. #19
    Player
    Darkstarz's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Pika Chu
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Its all dependant on gear, skill and fight limitations.

    We do not run with summoners so i cannot comment on they're dps, Monks are stupid op with they're buffs in 2.1 noone can come close to matching they're dps.

    On most fights your looking at being number 2 damage wise, both Titan and Twintania should be around 220-250 i would say. Probably higher if you have full set, im currently stuck at ilvl 86 waiting for the legs to drop.....
    (0)

  10. #20
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Umm, BLM should be parsing 280+ on Twintania. Too much AOE during the intiial phase and snakes to drop down to the 200 range, unless the BLM gets excessive stuns/conflags.

    From what I have seen so far, Excellent MNK out dps everyone second close would be SMNs and third BLM.
    Monks are extremely susceptible to bad RNG on Twintania. Their encounter DPS can fluctuate by like 60 from stuns and conflags, nevermind general drops like divebombs.
    (0)

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