Why is it that people who get into Copperbell Mines (Hard Mode) instantly abandon the duty (unlss they are doing the Party-in-Progress join?)
Yes, if you end up with 2 DPS as the same class you may either have only a slow AoE LB or no Damage LB, but that is no reason to abandon. Copperbell Mines Hard Mode is not nearly as scary as people seem to think it is. Yes, the final boss is a pain in the rear for melee if the Tank is being an idiot and tanking on the sand (and not stunning Mercurial Swing).
Following applies to all high-level instances:
Also can someone explain why people abandon a duty without even trying once? I've ended up with 3 High Level PiP roulettes where when I joined only 4 minutes had ticked by (at most) and 2-3 players had already abandoned w/o doing the first pull.