2. still need some working on.Diagreed with both!
2- so if the alliance isn't able to complete the dungeon, and it happens, but deafeated a few bosses, they lose that loot as well?
3- that way if a player doesn't have enough time to run so many times a week, it's like he did nothing, while like it is now you can either get lucky and get your drop right away or, if you know you're out of time, you can just greed on something for another class, so you never stay with 0 loot.
3. This go together with the current loot. Meaning we can either get random loot from the box, or purchase the one we like after running it X number of times.
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