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  1. #1
    Player
    ZohnoReecho's Avatar
    Join Date
    Aug 2013
    Posts
    958
    Character
    Zohno Reecho
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Lich IP is 199.91.189.42.
    Anyway lag means delay between player action and server reaction, so yes, you are lagging

    The lag can vary based on the game. Each one uses different connection providers, servers and location.

    This one is my tracert from Naples, Fastweb too. A few spikes but the game is playable. Of course you cannot hope to avoid an hit if you are still moving inside the red area while it's disappearing.

    1 <1 ms <1 ms <1 ms 192.168.0.1
    2 1 ms 1 ms 4 ms OPENRG [192.168.1.254]
    3 * 12 ms 11 ms 10.134.248.1
    4 11 ms 10 ms 10 ms 10.3.233.194
    5 10 ms 10 ms 10 ms 10.251.149.209
    6 16 ms 11 ms 11 ms 10.251.144.37
    7 12 ms 10 ms 10 ms 10.251.145.1
    8 10 ms 10 ms 10 ms 10.251.149.186
    9 10 ms 10 ms 10 ms 10.3.136.29
    10 11 ms 10 ms 10 ms 10.3.128.13
    11 12 ms 11 ms 10 ms 10.254.9.230
    12 14 ms 13 ms 13 ms 10.254.12.21
    13 36 ms 210 ms 47 ms 10.254.12.6
    14 14 ms 14 ms 14 ms 89.97.200.190
    15 25 ms 24 ms 23 ms 89.97.200.254
    16 24 ms 24 ms 23 ms 89.96.200.21
    17 24 ms 24 ms 24 ms te2-3.ccr01.mil01.atlas.cogentco.com [149.6.152.69]
    18 28 ms 29 ms 28 ms te0-0-0-15.ccr21.zrh01.atlas.cogentco.com [154.54.62.14]
    19 33 ms 32 ms 34 ms be2023.ccr21.muc01.atlas.cogentco.com [130.117.0.249]
    20 38 ms 39 ms 39 ms be2230.mpd21.fra03.atlas.cogentco.com [154.54.38.97]
    21 45 ms 45 ms 45 ms be2263.mpd21.ams03.atlas.cogentco.com [154.54.61.5]
    22 56 ms 56 ms 55 ms be2184.ccr21.lpl01.atlas.cogentco.com [154.54.37.70]
    (going overseas)
    23 127 ms 126 ms 125 ms be2384.ccr21.ymq02.atlas.cogentco.com [154.54.44.137]
    24 127 ms 126 ms 127 ms 38.122.42.34
    25 129 ms 130 ms 128 ms 192.34.76.10
    26 128 ms 125 ms 124 ms 199.91.189.242
    27 124 ms 124 ms 124 ms 199.91.189.60
    You can use some programs like wtfast or pingzapper if you want. Some people even got custom servers with proxies on them.
    (0)

  2. #2
    Player
    Seifer92's Avatar
    Join Date
    Dec 2013
    Posts
    11
    Character
    Lonewolf Nighthowl
    World
    Lich
    Main Class
    Marauder Lv 33
    Thanks for answer Zohno, i will do some tests and post the results 2 understean where do the problem come from, but staff sayd that this problem with aoes and latency between server and client would be fixed with 2.1 patch and with the data center, also if i dont think is changed nothing.

    ofc im not able 2 avoid if still im in the red zone, but i see my self out side, but not of a pair of feets, but very more and i get hitted, but other players some times see me still inside and some times dont, ofc when others see my outside i dont get dmg, when they see me in red zone i got hitted.

    also i was wondering, if my connection is stable, and usually ping is good, with other games i dont have problem except for FFXIV ARR may be the data managment of FF the problem? i dont think fastweb do bandwidth throttling, because is knowed as the most efficent ISP for the P2P connection and with less limitations/issues.

    so im still dont get what could give me those problems, my tank life has become really hard for this issue.

    also can you tell me how i can controll while in game the latency of every moves like you did? is did by the DOS? just track the ip as one normal website i will got only incoming packages and output packages so for have the details like you what im supposed 2 do?

    Again thanks
    (0)