Wanted to clarify. I leveled /played pre 2.1. The pre 50 dungeons were harder back then and much more fun. . Now DR throws in 2-3 high level overgeared people (including me), and level normalizer is not nerfing them hard enough. People just skip mechanics and force their way through the dungeon because that is the best (normalizer is UP). People are leveling faster but hte experience is now bland and boring with no challenge. I'm ok with more experienced helping less experienced teaching mechanics, but not cool with gear tuned too high and trivializing content.

On the other side, fresh 50 dungeons are now too hard. Pharos is way too hard for i55 players which is what it's designed for. The tuning on that is so hard compared to AK, I' starting to wonder if they did any testing and tuning at all. Since ak now drops i55; and you need to run pharos for i60, they effectively made the game much harder than before.