Quote Originally Posted by JunkPunch View Post
I realize why P.Falcon suggested this adjustment, it was not to ease the crafting system of monotony ( since he clearly has no problem pressing enter non stop ), it was a new means to promote his belief that only gatherers should craft, like he has said countless times.
It's both. Of the three systems, crafting is the worst and most mindless. It couldn't get any more mindless. I have no confidence in their ability to make all that Netflix time enjoyable enough to be spent with the game, not with the enter button. Therefore, this is something that can be fixed. Delete the **** time spent crafting. Shunt it to the better battling and gathering systems. Improve the battle and gathering systems. Only reason people like crafting more than gathering is because crafting is so BAD that it takes no attention at all, and you aren't even playing the game when you're doing it. You're pressing a button while doing something else. In gathering you're playing the game and half-paying attention to something else. Gathering takes movement and abilities and reflexes and that annoys people. They want free levels for watching television. They're the lazy ones.

Once the crafting grind is deleted and battling and gathering are improved, then come back and make the process of crafting PRODUCTS more enjoyable. Forget the thousand rings phase. Make it gone. Doesn't need to be here.

Game would be better for it.

Made an Engraved Bhuj+3 over the weekend. Only took me about 2.5 hours total. Like I said, I'm a crafter. I dunno what many in this topic consider themselves, I bet half have not even made a worthwhile product with their crafts yet. They're still just spamming away.

There are players who make worthwhile products, and then there is a horde of players who make trash products when they still sell well. Big difference. One type of crafter should dominate crafting. The other type should be 2nd class.