some one said that difficult synths dont give more sp, this is incorrect. Basically they need to make crafting very difficult to bot, and make SP gains skew way toward the difficult side. They could also add quests/content for crafters that give major SP, like crafting competitions, etc.

they basically have to make crafting way more complicated and difficult, people will complain, but oh well, the other side of making it easier, which they have been constantly doing, and also seem to be going even further in the direction of, will just lead to more bots, more people barely paying attention, and more spam enter. If they made a system so easy you can do it by turning on turbo on your controller, they have failed, and may as well just take away all crafting levels, why even waste time with an auto leveler.

I think it would benefit the system to award more exp for doing crafting adventures, tasks, and difficult synths. rebuild the system to be more interactive and consume more attention, but increase sp to match it. They basically have to destroy easy synths as a means to level up, or make it so easy synths can be instant with a bot check, and really low sp gain.

However i dont think they will do any of this, none of the things they have said acknowledges that they plan to do any changes that will make it harder to bot, or inefficient to bot.