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  1. #1
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    Quote Originally Posted by CrstyCaptin View Post
    Again, auto leveling will never happen. Ever. A system that allows you to walk away from the game and allow you to get SP is just stupid. Why play the game? Not to mention many players won't be able to 'afford' crafting all the way up to 50, but whats' to stop anyone that has 'little time to play the game', due to work or whatever, from just buying gil and leveling a craft to 50 afk? Sure if people are gunna buy gil, they're gunna buy gil but allowing people to just afk to 50 will completely ruin the game.

    They already commented they want to make crafting less tedious and I see that in the form of an instant synth(one animation for a NQ item) option. It'll cut the time way out of the equation while still requiring you to sit at the computer to level. I duno how you could ask for much more. Crafting will never be fun, it'll always be a grind, and it will always cost a lot of money to max it out. It's the way it's always been, always will be, and always should be. I don't like the current system(hours of tv watching to keep me from falling asleep) but what else(aside from instant synth and lolafkautoleveling) could be done? Crafting while trying to ride a peiste to get bonus SP?
    I hate to inform you that Yoshida likes WoW. You don't want to be posturing like this.

    Why buy gil when you can just buy the crafter from RMT? Hm?

    Didn't think about THAT did you?

    The game already lets cheaters afk to 50. It just doesn't let real players. The system encourages cheaters to dominate it.

    Didn't think about that either.

    The game is already ruined.
    It needs revived. Autolevel is the answer. Simple. Easy. Sure it will kick the economy in the ass and need balancing adjustments, but it is the only logical solution to the desolate joke of gameplay that is crafting progression.

    Tell all these town-sitting, time-spamming, free-loading crafters to pick up a gathering tool if they want to keep going up the crafting ranks, because their free and cheap mats POOF. Just disappeared.

    Autolevelling actually takes a lot of crafters out of the game who don't belong there. It ends the illegitimate reign of squatters, cheaters, and drones and makes way for real, live, interactive players to dominate the market.

    Crafting isn't for mindless enter spammers. Shouldn't be. Why waste content like that? No reason.
    (3)
    Last edited by Peregrine; 06-16-2011 at 02:50 AM.

  2. #2
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    Perrin_Aybarra's Avatar
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    Rand Al'thor
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    Excalibur
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    Conjurer Lv 38
    Quote Originally Posted by CrstyCaptin View Post
    Again, auto leveling will never happen. Ever. A system that allows you to walk away from the game and allow you to get SP is just stupid. Why play the game? Not to mention many players won't be able to 'afford' crafting all the way up to 50, but whats' to stop anyone that has 'little time to play the game', due to work or whatever, from just buying gil and leveling a craft to 50 afk? Sure if people are gunna buy gil, they're gunna buy gil but allowing people to just afk to 50 will completely ruin the game.
    I don't see why it couldn't be viable, like I said earlier, WoW does have auto-crafting and this could be applied somewhat to FFXIV for ranking up without being able to HQ and still keep a mini-game that promote skills to make HQ items. Your argument that people won't be able to afford to get to 50 crafting is moot because the time they save with auto-crafting they can use it to farm mats or complete quests to gain gil to fund their crafting leveling.

    I'll even say that they will have an easier time ranking up because right now it takes a long long long time spamming the enter button to rank up, gathering mats is probably faster and more entertaining even.

    Edit : please don't assume that I want this game to be like WoW, because I don't, but I just want to prove your point wrong. Auto-crafting will only make that it's less tedious to rank up, make the mats more valuable and create a more stable economy. Crafts and HQ crafts prices will be determined by the demand but also by the cost of making the craft. And they can keep their uniqueness with the HQ system that requires you to manually craft it through an improved mini-game.
    (2)
    Last edited by Perrin_Aybarra; 06-16-2011 at 03:00 AM.

  3. #3
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    CrstyCaptin's Avatar
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    Immortal Lala
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    Sargatanas
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    Thaumaturge Lv 50
    Crafting is a huge part of the game. I don't see SE, Yoshida being a 'fan of WoW' or not, allowing an auto leveling system. Having a 50 should be something to be proud of and should have cost you a lot of time/money to get there. Not something you just set up to auto level overnight while you sleep or while you work. Will people bot to 50? Sure. Plenty do. Did plenty do in XI? Yup. Did they do it in [insert any MMO ever here]? Yup. People always will and there's nothing you can do about it. The only thing TO do is for the STF do actually look into it and ban people. Obviously right now that's not really important to SE. They're actually spending their time wisely and fixing a game that sucks, outside of just crafting. Once the game is charging for subs, maybe even before, I see a massive ban incoming. Hey guess what! 50 won't even be the level cap within another year most likely! They've more than enough time to worry about the low number of people playing, and then the smaller number that bot, before this game is anywhere near play worthy.

    RMT that grind all classes to 50 on a char to sell? No server transfers or name changes yet. Really not top of the list. While I agree these things are of concern you're really jumping the gun on "ZOMG BOTS TAKING OVER THE GAME" when the game isn't worth playing atm and won't be for months to come. Unless the number of people currently playing from day to day grows 10 fold the game won't last.
    (0)

  4. #4
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    Quote Originally Posted by CrstyCaptin View Post
    Crafting is a huge part of the game. I don't see SE, Yoshida being a 'fan of WoW' or not, allowing an auto leveling system. Having a 50 should be something to be proud of and should have cost you a lot of time/money to get there. Not something you just set up to auto level overnight while you sleep or while you work. Will people bot to 50? Sure. Plenty do. Did plenty do in XI? Yup. Did they do it in [insert any MMO ever here]? Yup. People always will and there's nothing you can do about it. The only thing TO do is for the STF do actually look into it and ban people. Obviously right now that's not really important to SE. They're actually spending their time wisely and fixing a game that sucks, outside of just crafting. Once the game is charging for subs, maybe even before, I see a massive ban incoming. Hey guess what! 50 won't even be the level cap within another year most likely! They've more than enough time to worry about the low number of people playing, and then the smaller number that bot, before this game is anywhere near play worthy.

    RMT that grind all classes to 50 on a char to sell? No server transfers or name changes yet. Really not top of the list. While I agree these things are of concern you're really jumping the gun on "ZOMG BOTS TAKING OVER THE GAME" when the game isn't worth playing atm and won't be for months to come. Unless the number of people currently playing from day to day grows 10 fold the game won't last.
    Should be should be should be... Isn't. Period.
    You have nothing to be proud of if you have a rank 50 craft. You sat in town for 60 hours and spammed enter. Congratulations.
    If you're proud of that, raise your standards. It should never have even been pretended to be worth congratulating.

    If anything, people should be ashamed for wasting 260 hours of their life on THAT. It's just horrible. They should not even accept that as gameplay.

    I'm not proud of my two R50 crafts. I'm proud of my gathering class. The two crafts are an unfortunate waste of time, and I'm only sorry that I had to hit the enter button that often while watching too much Netflix.
    (1)

  5. #5
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    If people are so scared about automatic levelling, a good compromise would be to be able to convert 2 hours of metal gathering into crafting sp in a half hour, not 3 hours, and guarantee hasty hands synths after certain levels. The odds of completing an iron nugget as a R50 smith by spamming enter is 100%. Not 92. Not 97. Guaranteed. Mimic that with hasty hands.

    That is, silver javelin heads don't take 40 seconds a synth to NQ. They take 7 seconds.

    Anything to remove the pretense that the time spent spamming enter to progress through crafting is a LEGITIMATE price challenge or difficulty, because it's not. It is making everything WORSE.
    (2)
    Last edited by Peregrine; 06-16-2011 at 04:49 AM.

  6. #6
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    Drex's Avatar
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    Schism Drexar
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    Ragnarok
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    Lancer Lv 50
    Quote Originally Posted by Peregrine View Post
    If people are so scared about automatic levelling, a good compromise would be to be able to convert 2 hours of metal gathering into crafting sp in a half hour, not 3 hours, and guarantee hasty hands synths after certain levels. The odds of completing an iron nugget as a R50 smith by spamming enter is 100%. Not 92. Not 97. Guaranteed. Mimic that with hasty hands.

    That is, silver javelin heads don't take 40 seconds a synth to NQ. They take 7 seconds.

    Anything to remove the pretense that the time spent spamming enter to progress through crafting is a LEGITIMATE price challenge or difficulty, because it's not. It is making everything WORSE.
    lol

    almost all players would have 3-5 crafting classes at cap....even now there are too much multicapped crafters.

    and since the 90% of the people have a Ls, that includes other crafters, can you please explain how that could be a demand and supply?

    that will be no economy, crafters would craft only for own purposes.

    Im ok with a "more fun" crafting system, but I want it tough.

    I hope, that when they raise the lv cap (ex 100) you have to pick up only one, and the other crafting classes should have a lower cap (ex 60).

    To be a doctor you need: patience, effort,time and will, obviusly, its not for everyone.

    Immagine a world where everyone are: doctors, engineers of all kind, technicians...etc... there will be no society or at least not a modern society.... maybe a prehistoric and lonely kind of chaotic community.

    I know, my english sucks.
    (1)

  7. #7
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    Physic's Avatar
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    Bladed Arms
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    Balmung
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    Monk Lv 70
    Quote Originally Posted by Drex View Post
    lol

    almost all players would have 3-5 crafting classes at cap....even now there are too much multicapped crafters.

    and since the 90% of the people have a Ls, that includes other crafters, can you please explain how that could be a demand and supply?

    that will be no economy, crafters would craft only for own purposes.

    Im ok with a "more fun" crafting system, but I want it tough.

    I hope, that when they raise the lv cap (ex 100) you have to pick up only one, and the other crafting classes should have a lower cap (ex 60).

    To be a doctor you need: patience, effort,time and will, obviusly, its not for everyone.

    Immagine a world where everyone are: doctors, engineers of all kind, technicians...etc... there will be no society or at least not a modern society.... maybe a prehistoric and lonely kind of chaotic community.

    I know, my english sucks.
    actually there are a number of people who have excelled at many things, most people just only have the time/disvipline or desire for one, but nothing stops them from doing it all but themselves. system doesnt need artificial caps, your just going to make people use side accounts like they did in ffxi, or buy the accounts where people already did it.
    (0)

  8. #8
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    Quote Originally Posted by Physic View Post
    actually there are a number of people who have excelled at many things, most people just only have the time/disvipline or desire for one, but nothing stops them from doing it all but themselves. system doesnt need artificial caps, your just going to make people use side accounts like they did in ffxi, or buy the accounts where people already did it.
    Right, why give advantage to people with alts and 2-boxers? That right belongs to every player if it belongs to any player.
    Same reason autolevelling should exist. Equal the playing field between real players and cheaters. Between mature thinkers and mindless spammers.

    Power to the real players. Give them what the fringe freak player is used to taking advantage of.

    Either make autoleveller or imbed Netflix into the crafting window. Which is it going to be?
    (2)

  9. #9
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    Perrin_Aybarra's Avatar
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    Rand Al'thor
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    Xenor, I just want to point out that the 90k figure for an ore is quite exagerated. Mats prices will go up with the increased demand of course but would still follow the economic trend. If it comes to a point when it's too high to afford, it will go down since no one will buy it, more people will go farm that mats wanting to make money and the over supply will make the price drop.

    Again, as in WoW, some mats are expensive yes but never so expensive that you can't afford it. If you don't want to go farm your mats to craft your stuff, then you need to bring out your gils.
    (2)

  10. #10
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    Airlea's Avatar
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    Ryan Di'gosling
    World
    Masamune
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    Conjurer Lv 50
    Quote Originally Posted by Peregrine View Post
    My solution is better because if people are too lazy to gather, they're usually too lazy to craft and they just bot it up.
    Your solution would simply transfer the power of bots from crafting to gathering.

    This system plays to people willing to work for it. Work well and work actually. Not simply putting in warm body hours like crafters do now. That's cheap labor.
    How is that any different from crafting? You find a node, you hit enter several times. The SP rewarded and the SP curve are horrendous currently, making testing your patience the only challenge in ranking up and gathering items. Your ability to rank up comes from availability and endurance. You know, "warm body hours."
    (1)

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