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  1. #1
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90

    Summon Real Primals?

    What ever happened the highly overhyped idea to fight a primal and then be able to summon them during other fights?

    I only say overhyped because before 2.0 came out every interview the team went through asked about it over other more important things.

    Now 2.0 is out and there isn't a single comment about it?

    I can take a guess, server limitations/stress?
    (1)
    Last edited by Jinrya-Geki; 12-22-2013 at 06:30 PM.

  2. #2
    Player
    Thriar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    189
    Character
    Tristan Catari
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Have to clear nightmare mode ifrit, garuda, titan, leviathan, and shiva first.
    (0)

  3. #3
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,245
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    will be implemented later, with 2.3 or 2.4 or sth like that
    (0)

  4. #4
    Player
    XanderOlivieri's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    273
    Character
    Xander Olivieri
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Wait....We can summon actual primals instead of the elemental spirit versions? That would be awesome, though I think I'd rather use it as a Limit Break rather than a regular summon. Those guys are freakin huge and I have a hard enough time targeting enemies as it is XD

    I'd like to see Leviathan, Odin, Ramuh, and Shiva EGIs before we get to summon their physical bodies. Also how would that work in terms of story conflict? They supposedly need a ton of Aetherite to be summoned and when summoned they act on their own. They don't really seem the sort to be dominated easily by the will of one summoner.
    (0)

  5. #5
    Player
    SirGazuntai's Avatar
    Join Date
    Nov 2013
    Posts
    172
    Character
    Sir Gazuntai
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by XanderOlivieri View Post
    Wait....We can summon actual primals instead of the elemental spirit versions? That would be awesome, though I think I'd rather use it as a Limit Break rather than a regular summon. Those guys are freakin huge and I have a hard enough time targeting enemies as it is XD

    I'd like to see Leviathan, Odin, Ramuh, and Shiva EGIs before we get to summon their physical bodies. Also how would that work in terms of story conflict? They supposedly need a ton of Aetherite to be summoned and when summoned they act on their own. They don't really seem the sort to be dominated easily by the will of one summoner.
    I think they just need a lot of Aetherite to be awoken. Though, I could be wrong. Also, if other FF games were a template for this, defeating them could make the Primal realize your strength and agree to help you to take down the person abusing them. This is pretty much how you gained summons in older FF games.

    However, allowing us to summon full Primals causes a lot of issues with balance. They wouldn't be allowed to be up at all times like the current summons, so they'd have to be like a LB. Though, if it's an LB, how does it define which summon you get? Random would be pretty bad. If they made it so that it's random item they drop so you can summon them, the items would either be too limited that using it would be useless, or they'd drop so often that you'd just get a huge spam of primals, resulting in a huge nerf to that system.

    The only way it would work, in my mind, is if they just turned them into skills with 5 second cast-time and 300 second cooldowns, and every time you summon one of them the other primals go into cooldown, too. All they would do is swoop in and use 1 special ability and leave (Shiva could use something that Binds, Heavy's and Slows and does moderate damage, while Ifrit just sets them on fire for a lot of damage and there could be one who just heals everyone for a pretty big amount with a regen effect and one who just buffs all our stats by 15% for maybe 20 seconds) leaving behind a little bit of destruction and a lot of nostalgia for old FF fans.

    Balance is a huge issue, though. Balance is probably the reason we get the rubbish mini-primals in the first place.
    (0)
    Last edited by SirGazuntai; 12-28-2013 at 05:11 PM.
    Moogle: Black Mage ftw.

    http://forum.square-enix.com/ffxiv/threads/129860-So-I-tested-some-BLM-rotations...

    Here's a link to a bunch of rotation and DPS numbers I wrote up to try help BLM see they aren't as weak as they might think.

  6. #6
    Player
    Marionette's Avatar
    Join Date
    Oct 2013
    Location
    Windurst
    Posts
    61
    Character
    Alexis Valeth
    World
    Omega
    Main Class
    Conjurer Lv 70
    I could see them ultimately giving each job a unique Limit break, with summoner's being to upgrade their current Egi into it's primal version for say 20/30 seconds.
    (0)