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  1. #1
    Player
    Mitski's Avatar
    Join Date
    Sep 2013
    Posts
    200
    Character
    Mitski Zahard
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Darkshneider View Post
    Start melding
    And therein lies the problem. Players should not have to meld an entire set of gear to balance 1 spell.
    (3)
    Last edited by Mitski; 12-24-2013 at 12:12 AM.

  2. #2
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    use Vow of Silence? Oh wait wrong game...
    (0)

  3. #3
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    So far I haven't encountered a part that was able to take advantage of their sleep. They just don't seem organized enough for it since I'll get put under and then a bard or something will hit me anyway and do me the favor of waking me up.

    Pre-mades sure but your own pre-made should have counters for that
    (0)

  4. #4
    Player
    Imapooonu's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Drain Bead
    World
    Mateus
    Main Class
    Marauder Lv 50
    I approve of the original post. Thumbs up
    (1)

  5. #5
    Player
    Edellis's Avatar
    Join Date
    Dec 2013
    Posts
    754
    Character
    Ixora Lepta
    World
    Zalera
    Main Class
    Archer Lv 73
    sleep complains are alot like fireball spam complaints in fighting games.
    (2)

  6. #6
    Player
    Krystalynn's Avatar
    Join Date
    Oct 2013
    Posts
    146
    Character
    Krysta Lynn
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Edellis View Post
    sleep complains are alot like fireball spam complaints in fighting games.
    Untrue, fireballs in street fighter have plenty of counterplay. The animation, the actual space of the arena, and abilities that outright counter it, allow the player to go through or over it, or reflect it.

    There isn't anywhere near this level of counterplay in the game currently. Smelling Salts do not function, and much of the CP has been relegated to passive abilities gained through pvp and the possibility of stat melding or resistance potion drinking. Other than that the only active counterplay to sleep is the same counterplay applied to any other spell in the game, which is limited, and often on extreme cooldowns or subject to diminishing returns. Something you won't see in fighting games.
    (0)

  7. #7
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Esuna sleep. Each time you try to sleep in succession, the more the person gets resistant to it till eventually "immune" to it.
    (1)

  8. #8
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Starlord View Post
    Esuna sleep. Each time you try to sleep in succession, the more the person gets resistant to it till eventually "immune" to it.
    Nevermind ^.^
    (0)
    Last edited by DoctorMog; 12-22-2013 at 10:41 AM.

  9. #9
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Sleep timers are to high for PVP, 30 seconds of being frozen followed by 15, followed by 6 when you are the only one capable of doing anything about it isn't really good. You can't cross-class esuna and the one for SCH is only for their job so in a 4v4 with 2 DD, 1 tank and 1 healer, the only capable of removing other units enfeebles is the healer. Eliminate the healer's ability to act and you can pretty much terrorize the rest of the party.

    Another simple fix would be to add a pvp action that works like esuna/leech to allow the DD or tank to remove enfeebles on the target so that sleep spamming woudln't be an issue.

    Or they just limit sleep effect to a 15/10/5 seconds duration, cutting it in half be more than enough to help out since pvp itself is a fast paced event, the fights don't last longer than 5-10 minutes for the most part so if you are able to knock a person out for nearly a minute it does influence the chances of winning.
    (0)

  10. #10
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Airget View Post
    Another simple fix would be to add a pvp action that works like esuna/leech to allow the DD or tank to remove enfeebles on the target so that sleep spamming woudln't be an issue.
    Some classes may benefit from going without there soul-stone and using more cross-class skills, such as WAR going MRD for cure and stoneskin.
    (1)

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