Actually, technically SE does own Tomb Raider, given the fact they own Eidos - why else do you think it has the SE logo on the latest TR game cover? Not that I'd ever want to see a TR/FF crossover, but I had to point this out.
They said that they'd release new jobs in numbered patches and raise level cap in expansions. It could be as soon as 2.2 that we see a new job added.
There is a thf in moogle mog, one of the moogle's is a thief, that matches up with this old wiki: http://finalfantasy.wikia.com/wiki/G..._Mog_XII_(Boss) from a different FF Game,
So we need THF to come out next!!
i'm sure ninja is coming in the first, check the armor for monk of the crystal tower! it's a ninja armor! i want ninja!
The will be a bland knockoff of monk with daggers cause this game/community can't handle unique job like period otherwise blm would still be a glass cannon.
This. SE's label was on the Tomb Raider reboot. Much like enkidoh, I do not want one, but considering THF's reputation as treasure hunters and the poster I quoted wanting them with a gun, the connection was fairly obvious. >.>;
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
Don't monks already kinda fulfill the role of thief mechanically? << Steady, over time damage from the back/flanks in light armor?
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