Sounds like a game over for the casterwhat's the thought behind this?
Sounds like a game over for the casterwhat's the thought behind this?
for pvp only my friend
Yeah, that's why title said for pvp casters.
My thoughts on this.... heh well I play Monk so if the only time I'm likely to reach someone before they finish casting to do any damage is when shoulder tackle is up... and they'd be interrupted anyway :P
But it could mean BRDs are still a major threat to casters despite the long range damage reduction, and watch out for jumping DRGs!
We'll just have to see how it plays out
Casters will be the only job capable of maintaining full damage at longer ranges so it seems kind of fair to me though.
good thing you can lvl more than just one job per chr
Without Interupt on Physical
Caster starts casting Cure
Melee Hits Caster for 25dmg
Caster is Healed for 100
Caster cast DoT spell on Melee
Caster Uses Sprint
Caster Laughs and runs away
Melee Facepalms
Repeat Add Nausium
With Interupt on Physical
Caster starts casting Cure
Melee Hits Caster for 25dmg
Caster is Interupted
Caster Uses Swiftcast
Caster cast Cure
Caster Is Healed for 100
Caster uses Sprint
Caster Laughs and runs away
Melee Chases after to prevent more casting but can't use Sprint to catch up.
Without there is no need for the caster to fear getting Hit by Melee. Simple.
Man, those 25 damage Dragoon attacks.
Heh this is more how I hope it plays out (although I don't know if this is feasible, or if any abilities/effects are restricted).
Caster begins casting spell.
Monk sees and uses Shoulder Tackle
Caster is stunned for 2 secs
Monk uses Dragon Kick, Howling Fist, Twin Snakes
Caster unfreezes, and starts trying to run.
Monk uses Steel Peak
Caster is stunned for 4 secs
Monk uses Snap Punch, Fracture, Bootshine.
Caster unfreezes again.
Monk hits Axe Kick.
Wouldn't want to be a caster if this works
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Stoneskin, Adloquium, Surecast, Swiftcast and any buffs/medicines/etc. provided in PvP content.
It wont be over. Hell, a BLM can swiftcast aoe sleep multiple combatants, and if their CC breaking abilitied are on CD, they are just a couple seconds away from incoming face-melting flares.
yeah and the 100 heal as well..
the point is that a Casters heal Should be able to out heal a Single Attack.
so if the game ever gets to a 1v1 with a melee vs Caster all the caster would need to do to win is stand still and Heal and keep a DoT up on the Melee.
With the interupt the caster has to keep moving making healing and DoT a bit harder to do.
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