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  1. #21
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Forget him Shai, he's spamming around the forums and having a temper tantrum and advertising for GWII at the same time.
    (1)

  2. #22
    Player
    jwang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    254
    Character
    Lorev Ildgar
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Frebaut View Post
    Deleted by Moderator
    Don't talk with your mouth full.
    (2)
    Last edited by Qeepel; 06-11-2011 at 08:36 AM.

  3. #23
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    I propose something like a dev diary where they post updates about what they're up to every few days.

    See my thread for more info about their openness.

    http://forum.square-enix.com/ffxiv/t...r-transparency
    (1)

  4. #24
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    108
    SE Sucks.

    I'll look into it.
    (4)

  5. #25
    Player
    SHJcules's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    288
    Character
    Jim Telos
    World
    Hyperion
    Main Class
    Blacksmith Lv 50
    hhm hhm, XI has really gotten their chiz together lately. I really miss the days of logging into POL, and reading all the new tidbits on the main page, voiced over as moogle talk lol. And by miss it, I mean not really because I still play XI daily and loove it.

    that said though, it's not really fair to compare the best of XI to the worst of XIV

  6. #26
    Player

    Join Date
    Mar 2011
    Posts
    12
    I try to be patient but it is driving me crazy that the 1.17B patch notes are STILL headlining the Lodestone page....The only info we've gotten for weeks is vague bs like "We're looking into it." Seriously?!?!! I'm sure they are busy but come on they can do just a little better than this, don't they know how frustrated this kind of crap makes their players?
    (1)

  7. #27
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Reading this threas makes me want to unlearn english.
    (3)

  8. #28
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    Well, one more thing the English and Japanese forums agree on: the Letter from the producer is overdue, and SE's information policy once again sucks just as hard as when Tanaka was in charge.
    (0)

  9. #29
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Rentahamster View Post
    Too busy or not
    This fact can't be ignored.

    the FF14 team
    Both are the same general team, including Tanaka being a figure in both.

    Would it really be that much harder to hire more people to have access to the devs' overall plan, and post details about it on Lodestone periodically?
    They're not going to post every detail regardless. No MMO developer does, not even in the MUD days. The only "plans" that get posted are plans for the next patch which depending on the MMO, is usually a 3 week - 7 month timeframe -- which Yoshida has been doing (posting plans.)
    (0)

  10. #30
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Shai View Post


    I don't want to come down so hard, but we have two (pseudo)separate teams coming up with two completely different strategies of interacting with their consumers
    Interestingly, the same teams also have two completely different strategies for developing the game right now.

    Could that have anything to do with the difference in communication? Of course not, since that would make too much sense.
    (3)

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