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  1. #1
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Sunarie View Post
    I'm talking about the completely avoidable (with proper coding) issue of skill effects (like hallowed ground or benediction) applying but still getting killed. Silence going off on Chimera but Ram's Voice still going off while Chimera was under the silence effect, and things like that when no other signs of lag are present in the game.
    This is a design choice, that SE have gone over multiple times - and while I don't agree with it, it's here to stay unfortunately.

    All skills, both on and off GCD skills, are applied after the animation (or at least a certain point), and are not applied the moment you hit the button.
    This is a design choice from SE's perspective.
    (0)

  2. #2
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Astraia Hornraven
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Altena View Post
    This is a design choice, that SE have gone over multiple times - and while I don't agree with it, it's here to stay unfortunately.

    All skills, both on and off GCD skills, are applied after the animation (or at least a certain point), and are not applied the moment you hit the button.
    This is a design choice from SE's perspective.
    Not really gonna argue with that animations being first is a design choice. The part that I don't agree with, and shouldn't happen.. is when in the battlelog it says Chimera is under the effect of Silence, and then further down, Chimera casts Ram's Voice.. wiping the party.. and then even later that Chimera loses the effect Silence. The same can be said for Hallowed Ground and Benediction.

    The crappy thing.. is that the thing causing that delay is also a design choice.. and one that SE isn't likely to fix as it would involve investing a lot of money to re-do the network coding. That's why I suggested using a tunneling service if you're still getting hit after this most recent patch.
    (2)

  3. #3
    Player
    Tigercrane's Avatar
    Join Date
    Dec 2013
    Posts
    2
    Character
    Akiyan Skyhowl
    World
    Behemoth
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Altena View Post
    This is a design choice, that SE have gone over multiple times - and while I don't agree with it, it's here to stay unfortunately.

    All skills, both on and off GCD skills, are applied after the animation (or at least a certain point), and are not applied the moment you hit the button.
    This is a design choice from SE's perspective.
    And considering some of the really elaborate animations (Dragon Kick Im looking at you), it can be forever until a skill lands because of this. At least truncate some of the animations, SE. It also makes skill speed really useless past a certain point.
    (1)
    Last edited by Tigercrane; 12-23-2013 at 06:33 PM.

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