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  1. #11
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Sunarie Rymshek
    World
    Famfrit
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Maplekoya View Post
    As far as I know, it does happen in Blade and Soul, Diablo III as well as Tera. You could be well out of the red and still get hit in Blade and Soul and to be honest, it was a pain to play Tera getting hit half the time even thou you blocked. I ended up switching to another ping friendly class. It is not true to say only FF XIV ARR suffers from this problem.
    As much as I have looked, I have not been able to find a single video to demonstrate the issue as I have for FFXIV. Perhaps you could be the first person ever on the forums to actually find me one? I am not talking about general lag that causes you to rubberband, just to be perfectly clear. I'm talking about the completely avoidable (with proper coding) issue of skill effects (like hallowed ground or benediction) applying but still getting killed. Silence going off on Chimera but Ram's Voice still going off while Chimera was under the silence effect, and things like that when no other signs of lag are present in the game.

    I played Tera.. as a Lancer, in fact.. and didn't run into this issue. Nor did I see any threads in the forum reporting them. Can't say I played Blade and Soul.. but a google search netted no videos (or threads) about lag beyond what you'd see as an off-case (someone lagging so bad their game is literally freezing up rendering them unable to move).

    I'll stop claiming FFXIV is the only MMO to have that happen when I can find an instance of it in any other MMO. Lag can cause a variety of things.. however getting hit by an aoe you were out of is not one of those things.

    And I would agree, Yoshi does need a reality check.
    (4)
    Last edited by Sunarie; 12-23-2013 at 04:22 PM.

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