I tried Titan extreme today. I knew it was going to be bad, but wasn't prepared for just how bad it was. Dodging weight on reaction time is very nearly impossible for me. I basically have to pre-emptively move, which means that I have to know when every single weight is coming, and also means that if I screw up my timing even slightly the rest of the team'll eat my weight, since it's further out than normal.

I noticed while I was doing Titan HM that not only does it lag while I'm leaving the AoE (which has been fixed a bit by 2.1), it also lags when displaying weight, to the extent that if I'm walking I can be out of the AoE before it even appears on my screen.

I don't know if this is something SE can fix, but I can think of numerous other games that are nowhere near as strongly affected by lag as this. I'd much rather fights were designed more along the lines of Garuda extreme, Ultima, and T4, where AoEs are predictable if you know what you're doing without memorising a ridiculous amount of information, and the difficulty comes more from actually playing your role well, instead of dodging one lolOHKO AoE after another.